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74

MONSTER

Star Icon

EA SPORTS UFC 4

2020
GenresThird Person Perspective, Fighting, Sports, Single Player, Multiplayer
AvailableAug 14, 2020
PlatformXbox One, PlayStation 4, Xbox Series X
DeveloperEA Vancouver
Overview

In EA SPORTS UFC 4 the fighter you become is shaped by your fight style, your achievements, and your personality. Develop and customize your character through a unified progression system across all modes. Go from unknown amateur to UFC superstar in the new Career Mode, experience the origins of combat sports in two all-new environments; The Kumite and The Backyard, or challenge the world in new Blitz Battles or Online World Championships to become the undisputed champ. In gameplay, fluid clinch-to-strike combinations offer more responsive and authentic stand-up gameplay, while overhauled takedown and ground mechanics deliver more control in those key phases of the fight. No matter how, or where, you play EA SPORTS UFC 4 puts ‘you’ at the center of every fight.

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Game analysis

Monster Scorecard

EXPAND ALL

69

TL;DR

EA SPORTS UFC 4’s Career mode shines with structured progression and accessible mechanics, guiding newcomers through MMA basics via a fictional coach, but its narrative lacks depth, suffering from repetitive fights, cringe dialogue, and underdeveloped systems—leaving a functional yet unremarkable story that falls short of emotional or innovative impact.

SCORE DISTRIBUTION FOR STORY

Story Score

69

Positive Reviews (80-100)

10%

Mixed Reviews (50-79)

81%

Negative Reviews (0-49)

10%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of EA SPORTS UFC 4 receives mixed praise, with many reviewers highlighting its structured progression and engaging mechanics as strengths. The Career mode is frequently lauded for its tutorial-like approach, guiding players through MMA fundamentals via a fictional coach (Coach Davis), which helps newcomers grasp the game’s systems effectively. Critics like 3DJuegos and Critical Hit note that the narrative follows a fighter’s journey from underground events to Madison Square Garden, emphasizing elements such as sponsor management, social media interactions, and training. The mode’s focus on player agency—like building rivalries or making choices that influence outcomes—is seen as a positive by COGconnected and Multiplayer.it, who describe it as "engaging" despite its lack of revolutionary storytelling. Additionally, the progression from amateur to UFC contender is praised for its clarity and accessibility, with Game Informer and Worth Playing noting its effectiveness in teaching game mechanics through a structured framework. However, the narrative’s shortcomings are widely criticized, particularly its lack of depth and repetitive elements. Many reviewers, including Cubed3 and DualShockers, describe the story as weak, with cringe-worthy dialogue and awkward interactions that fail to immerse players. The Career mode’s reliance on repetitive fights and training sessions is a recurring complaint, with Gamer.nl and Gaming Nexus pointing out its monotony. Critics like Jeuxvideo.com and Vandal note that the initial charm of the mode fades as it progresses, while XGN compares it unfavorably to FIFA’s The Journey, calling it "basic" and lacking emotional or plot-driven elements. The social media and rivalry systems, though present, are often deemed underdeveloped, with GamingTrend and MondoXbox criticizing their minimal impact on the overall narrative. Even the coach’s role, while helpful for tutorials, is seen as diminishing over time, leaving players with a sense of unfulfilled potential. Overall, critics agree that EA SPORTS UFC 4’s story is functional but not groundbreaking. While the Career mode’s structured progression and mentorship elements are praised for their accessibility and educational value (as noted by IGN and Screen Rant), its narrative depth remains a significant weakness. The game excels as a simulation tool, offering a clear path from amateur to UFC champion, but falls short in delivering a compelling or emotionally resonant story. Reviews like those from Everyeye.it and Forbes acknowledge some narrative elements, such as relationship-building and decision-making, but these are often overshadowed by clichés and repetitive mechanics. The consensus is that while the story serves its purpose as a framework for gameplay, it lacks the innovation or emotional weight seen in other sports games, leaving players with a sense of missed potential despite its technical strengths.

TL;DR

story and narrative

EA SPORTS UFC 4’s Career mode shines with structured progression and accessible mechanics, guiding newcomers through MMA basics via a fictional coach, but its narrative lacks depth, suffering from repetitive fights, cringe dialogue, and underdeveloped systems—leaving a functional yet unremarkable story that falls short of emotional or innovative impact.

86

TL;DR

EA SPORTS UFC 4 delivers polished, realistic combat with refined mechanics, diverse modes, and accessible depth—its best entry yet—but clunky submissions, awkward transitions, and online hiccups drag down an otherwise stellar experience.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

86

Positive Reviews (80-100)

72%

Mixed Reviews (50-79)

28%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of EA SPORTS UFC 4 received widespread praise for its refined mechanics, depth, and accessibility. Critics highlighted significant improvements in combat systems, such as the introduction of RPM technology for takedowns, enhanced clinch fighting, and a more responsive submission system (Areajugones, COGconnected). The game’s dynamic striking, grapple assist, and varied fight modes—like Blitz Battle and Online World Championship—were lauded for adding variety and replayability (COGconnected, Gaming Nexus). Many reviewers noted the balance between accessibility for newcomers and depth for veterans, with features like training modes, evolution points, and skill progression systems (Cubed3, PlayStation Universe). The combat was described as "fluid," "realistic," and "satisfying," with a focus on strategy, timing, and technical execution (GameMAG, IGN). Critics like GameSpew and Telegraph emphasized the game’s authenticity and engaging career mode, which eased players into its complex systems while rewarding mastery. Despite these positives, several critics pointed to persistent issues that detracted from the experience. The submission mini-games were frequently criticized as "clunky" or "time-consuming," with some calling them less intuitive than previous iterations (Critical Hit, GamingTrend). The ground game and transitions faced criticism for feeling unsatisfying, with issues like poor feedback, repetitive mechanics, and awkward camera movements (GameOver.gr, IGN). Some reviewers noted that the control scheme, while refined, remained complex and could frustrate newcomers (GameMAG, PlaySense), while others felt the game lacked innovation despite incremental improvements (DualShockers, XGN). Additionally, online play was described as "mixed," with functional matchmaking but occasional animation glitches and balance concerns (3DJuegos, GamingTrend). The AI’s limitations and repetitive career mode elements also drew criticism, though these were often seen as minor drawbacks compared to the game’s strengths. Overall, the consensus among critics was overwhelmingly positive, with most agreeing that EA SPORTS UFC 4 delivered a strong, polished gameplay experience. While no game is without flaws, the majority of reviewers emphasized its improvements over previous entries, particularly in combat realism, variety, and accessibility. Critics like 3DJuegos, GameSpew, and Telegraph highlighted the game’s ability to cater to both casual and hardcore fans, while acknowledging that minor issues did not overshadow its achievements. The game was seen as a significant step forward for the series, with its refined mechanics and diverse modes earning praise for their depth and engagement. As IGN and Jeuxvideo.com noted, despite some shortcomings, UFC 4 solidified its place as a standout entry in the sports simulation genre, offering a rewarding experience for fans of MMA.

TL;DR

gameplay mechanics

EA SPORTS UFC 4 delivers polished, realistic combat with refined mechanics, diverse modes, and accessible depth—its best entry yet—but clunky submissions, awkward transitions, and online hiccups drag down an otherwise stellar experience.

72

TL;DR

EA SPORTS UFC 4’s visuals blend immersive realism and detailed fighters with criticism for stagnation, sparking mixed reactions between praised authenticity and unmet expectations.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

72

Positive Reviews (80-100)

21%

Mixed Reviews (50-79)

73%

Negative Reviews (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of EA SPORTS UFC 4 received mixed but generally positive feedback, with several critics highlighting its strengths. Reviewers like 3DJuegos praised the detailed environments such as Madison Square Garden and O2 Arena, noting impactful fight effects and immersive arenas that enhance the MMA experience. Hobby Consolas commended the highly realistic fighter models, emphasizing details like bruises, sweat, and dynamic movements, while Cubed3 celebrated lifelike animations and engaging cosmetic customization options. PlayStation Universe highlighted the best character models in the series to date, with improved animation blending making takedowns and strikes feel authentic. Additionally, Vandal described the visuals as "espectacular," citing smoother animations and realistic impact reactions, though they acknowledged the series had reached technical limits for this generation. These positives underscore a strong foundation in visual fidelity and attention to detail. However, several critics expressed disappointment with the lack of significant graphical advancements. Areajugones and Critical Hit criticized the visuals as stagnant, noting that improvements like facial animations and body deformation were minimal compared to earlier entries. GameMAG called the graphics "outdated," pointing to plastic-like fighters, unnatural animations, and poor lighting, while GamingTrend highlighted janky animations, T-pose issues, and inconsistent in-ring movements. God is a Geek and XGN echoed similar concerns, arguing that the game lacked major upgrades despite new damage modeling and felt "stagnant" since previous titles like Fight Night. IGN also noted minimal improvements over six years, with recycled animations and only minor additions like face deformation in slow-mo replays. These critiques reflect a sense of missed potential for innovation in visual design. Overall, the consensus among critics leans toward a balanced view: while EA SPORTS UFC 4 maintains strong technical execution in areas like character models, animations, and environments, it fails to deliver substantial graphical upgrades that justify its release cycle. 3DJuegos and Hobby Consolas emphasized the game’s immersive details, but many, including GameMAG, XGN, and Critical Hit, felt it had plateaued in terms of visual innovation. The series appears to be nearing the end of its current console generation’s capabilities, with some reviewers like Vandal suggesting that further advancements would require next-gen hardware. Despite this, the game’s focus on realistic combat and character fidelity ensures it remains a visually competent entry in the franchise, even if it doesn’t push boundaries.

TL;DR

graphics and visual design

EA SPORTS UFC 4’s visuals blend immersive realism and detailed fighters with criticism for stagnation, sparking mixed reactions between praised authenticity and unmet expectations.

73

TL;DR

EA SPORTS UFC 4’s sound design shines with immersive crowd noise, authentic commentary from Daniel Cormier and Jon Anik, and dynamic walkout music, creating a visceral UFC atmosphere. Critics praised its contextual soundtrack and arcade-style intensity in modes like Kumite, but flaws linger: generic hip-hop tracks clash with the sport’s vibe, Joe Rogan’s absence is missed, and Kumite’s cheesy music feels out of place. While functional and atmospheric, the audio lacks cohesive identity, leaving it competent yet unremarkable.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

73

Positive Reviews (80-100)

26%

Mixed Reviews (50-79)

74%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The overall reception of the sound design and music in EA SPORTS UFC 4 is largely positive, with many critics praising its immersive atmosphere and authentic audio elements. Reviewers like TrueGaming highlighted the "diverse soundtrack," "realistic crowd noises," and "coach voice lines" that enhance the UFC experience, while PlayStation Universe commended the "authenticity and entertainment value" of punches, kicks, and commentary. The presence of Daniel Cormier and Jon Anik as commentators was frequently noted as a strong point, with IGN and Forbes appreciating their engaging, conversational style that mirrors real-life UFC broadcasts. Additionally, Everyeye.it and GameSpew praised the contextual soundtrack and arcade-style sound effects in modes like Kumite, which added to the game’s intensity and variety. The inclusion of walkout music and distinct environment-specific audio further contributed to a sense of realism, as noted by Shacknews and Worth Playing. However, several critics pointed out notable shortcomings in the audio design. Critical Hit described the sound design as "mixed," suggesting inconsistencies in quality, while PlayStation Country criticized the soundtrack’s reliance on generic modern hip-hop that felt disconnected from the UFC’s typical vibe. The absence of Joe Rogan, a long-standing figure in UFC commentary, was a recurring gripe, with God is a Geek and XGN noting his replacement by Daniel Cormier as a minor but noticeable omission. Additionally, IGN and XGN criticized the "cheesy" music in Kumite mode, comparing it to Mortal Kombat-style announcers, while Multiplayer.it found the soundtrack "nice but not to [their] personal taste." Some reviewers also pointed out that specific musical scores were underdeveloped or lacked variety, with GameOver.gr and Worth Playing noting that the music didn’t always align with the game’s high-octane action. Despite these critiques, the consensus among critics is that the sound design and music in EA SPORTS UFC 4 are functional and immersive, even if not groundbreaking. While some elements like commentary and crowd effects were lauded for their authenticity—PlayStation Universe and Forbes highlighted their ability to elevate tension during fights—the lack of a standout musical identity or cohesive audio direction was a common theme. The game’s audio effectively supports its core gameplay but doesn’t push boundaries, as noted by LevelUp, which observed that the sound design "meets expectations but does not highlight it as a standout feature." Overall, the reviews suggest that while UFC 4 delivers a competent and atmospheric audio experience, there is room for improvement in terms of musical variety and consistency.

TL;DR

music and sound design

EA SPORTS UFC 4’s sound design shines with immersive crowd noise, authentic commentary from Daniel Cormier and Jon Anik, and dynamic walkout music, creating a visceral UFC atmosphere. Critics praised its contextual soundtrack and arcade-style intensity in modes like Kumite, but flaws linger: generic hip-hop tracks clash with the sport’s vibe, Joe Rogan’s absence is missed, and Kumite’s cheesy music feels out of place. While functional and atmospheric, the audio lacks cohesive identity, leaving it competent yet unremarkable.

72

TL;DR

EA SPORTS UFC 4’s voice acting shines brightest in its commentary—Daniel Cormier and Jon Anik are praised as engaging, insightful, and immersive, though critics note Cormier’s self-referential quirks and lack of Rogan’s authenticity. Beyond the podium, fighter dialogue is sparse, repetitive, and impersonal, with minimal customization and underdeveloped voice lines that drag down immersion. While the commentary team elevates the experience, broader voice acting shortcomings reveal a game struggling to match its ambition, leaving fans divided between standout analysis and hollow vocal interactions.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

72

Positive Reviews (80-100)

11%

Mixed Reviews (50-79)

78%

Negative Reviews (0-49)

11%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in EA SPORTS UFC 4 receives mixed praise, particularly for its commentary team. Critics like PlayStation Universe and Forbes highlight Daniel Cormier and Jon Anik as engaging and insightful, with the former praised for his "capable replacement" of Joe Rogan and the latter noted for delivering "conversational insights" that enhance immersion. Worth Playing also commends their dynamic, though it critiques Cormier’s self-referential commentary, while XGN acknowledges Cormier’s adequacy despite noting he lacks Rogan’s authenticity. The game’s commentators are consistently seen as a strong suit, with their dual-recording sessions and analytical depth adding value to the experience. Additionally, TrueGaming mentions that in-game voice lines from coaches and commentators contribute to the atmosphere, even if specifics are not detailed. However, several critics point to shortcomings in the voice acting’s scope and variety. Gaming Nexus criticizes the minimal use of player fighter dialogue, noting only short phrases like "Yup" or "Okay," which they argue limits immersion. GamingTrend emphasizes repetitive lines from commentators and coaches, as well as the absence of a player’s chosen nickname in interactions, creating a lack of personalization. While Vandal notes that voice acting is entirely in English with localized text, this observation underscores a broader issue: the game’s voice elements feel underdeveloped compared to its commentary. Worth Playing further critiques Cormier’s self-referential remarks as a flaw, suggesting more diverse voices could elevate the experience. These criticisms collectively highlight a disconnect between the game’s ambitious presentation and the depth of its vocal interactions. Overall, the consensus leans toward appreciation for the commentary team’s performance, particularly Daniel Cormier and Jon Anik, who are seen as integral to the game’s authenticity and engagement. However, the voice acting outside of this core group—such as fighter dialogue, coach interactions, and in-game customization—receives more mixed or critical feedback. While PlayStation Country and XGN acknowledge Cormier’s strengths, others like Gaming Nexus and GamingTrend emphasize that the game’s voice elements lack variety and immersion. The result is a polarized reception: the commentary is praised as a highlight, but broader voice acting shortcomings prevent it from fully realizing its potential. This duality reflects the game’s balance between technical execution and creative ambition.

TL;DR

voice acting

EA SPORTS UFC 4’s voice acting shines brightest in its commentary—Daniel Cormier and Jon Anik are praised as engaging, insightful, and immersive, though critics note Cormier’s self-referential quirks and lack of Rogan’s authenticity. Beyond the podium, fighter dialogue is sparse, repetitive, and impersonal, with minimal customization and underdeveloped voice lines that drag down immersion. While the commentary team elevates the experience, broader voice acting shortcomings reveal a game struggling to match its ambition, leaving fans divided between standout analysis and hollow vocal interactions.

68

TL;DR

EA SPORTS UFC 4’s technical performance is a mixed bag: PS4 shines with stable multiplayer and smooth 60fps, but Xbox One struggles with bugs and OWC issues; both face frame drops, animation glitches, and online latency, undermining an otherwise promising foundation.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

68

Positive Reviews (80-100)

17%

Mixed Reviews (50-79)

83%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of EA SPORTS UFC 4 on both PS4 and Xbox One shows a mix of strengths and weaknesses. On the positive side, several critics highlighted notable improvements in online multiplayer stability. Multiplayer.it praised the solid netcode, quick matchmaking, and minimal latency on PS4, while Shacknews noted stable online connectivity with no lag or disconnections. For Xbox One, LevelUp commended the absence of major bugs and smooth gameplay, marking a significant step forward compared to previous EA sports titles. Additionally, PlayStation Universe emphasized the game’s smooth performance on PS4 Pro with a 60fps cap, enhancing responsiveness, while IGN acknowledged functional technical aspects despite imperfections. These positives suggest that core mechanics and online features were generally well-received, even if not flawless. However, technical issues plagued both platforms, particularly in areas like frame pacing, animations, and online stability. On PS4, GameMAG cited frame rate drops on the Pro version, while DualShockers and PlaySense pointed to awkward loading delays and lag during online matches. Critical Hit and XGN highlighted latency and input issues in multiplayer, respectively, with Gaming Nexus criticizing the camera system’s erratic movement. On Xbox One, Everyeye.it noted no substantial technical improvements over previous entries, and Forbes mentioned collision detection flaws and OWC weight class restrictions. Jeuxvideo.com and JeuxActu both flagged minor collision bugs, while TrueGaming reported UI sluggishness and freezes in career mode. These issues collectively point to a game that, while functional, struggled with consistency and polish across platforms. The overall consensus among critics is that EA SPORTS UFC 4 delivered a technically competent foundation but was hampered by persistent flaws. While some reviewers, like Multiplayer.it on PS4 and LevelUp on Xbox One, praised stability and improvements, the majority emphasized recurring issues such as animation glitches, frame rate inconsistencies, and online latency. 3DJuegos and GameMAG noted that these problems could be mitigated by future updates, but many felt the game’s technical shortcomings detracted from its potential. Despite mixed feedback, the game’s core mechanics remained intact, suggesting that while it fell short of perfection, it represented a step forward for EA Sports’ fighting franchise. The divide between platforms—particularly Xbox One’s smoother performance in some areas versus PS4’s more frequent glitches—underscored the challenges of optimizing cross-platform releases.

TL;DR

technical performance

EA SPORTS UFC 4’s technical performance is a mixed bag: PS4 shines with stable multiplayer and smooth 60fps, but Xbox One struggles with bugs and OWC issues; both face frame drops, animation glitches, and online latency, undermining an otherwise promising foundation.

77

TL;DR

EA SPORTS UFC 4 delivers robust replayability via its deep career mode, adaptive online challenges, and diverse gameplay, but repetitive systems and lackluster innovation curb long-term appeal, leaving fans engaged for hours yet unimpressed by its failure to evolve beyond familiar mechanics.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

77

Positive Reviews (80-100)

37%

Mixed Reviews (50-79)

63%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of reviewers highlight the strong replayability of EA SPORTS UFC 4 through its robust career mode, diverse gameplay mechanics, and online features. Critics like Areajugones emphasize the Career Mode’s longevity, estimating it to last 30 hours, while Multiplayer.it praises its progression system and varied gameplay styles. The evolution system, training sessions, and customization options—noted by IGN and Jeuxvideo.com—add depth, encouraging players to experiment with different fighter builds and strategies. Online modes such as Blitz Battles (celebrated by COGconnected and GameSpew) and tournaments provide engaging challenges, while Hobby Consolas and Worth Playing commend the game’s ability to sustain interest through repeated playthroughs via adaptive challenges and dynamic opponent behaviors. The inclusion of multiple modes like Knockout Mode (mentioned by Critical Hit) and Quick Fights further diversifies the experience, offering something for both casual and dedicated players. However, several critics point out significant limitations in long-term replayability due to repetitive systems and lack of innovation. Shacknews argues that the Career Mode becomes grindy after a few runs, while GameOver.gr and Gamer.nl note repetitive training loops and limited online events that diminish engagement over time. The reliance on incremental updates and existing fanbase appeal (as highlighted by DualShockers) is seen as a drawback, with GameMAG and Gaming Nexus criticizing the game’s conventional approach for lacking fresh content. Additionally, IGN and Forbes mention that online modes like Blitz Battles suffer from low player activity, reducing their effectiveness as long-term attractions. The absence of features like Ultimate Team (pointed out by Jeuxvideo.com) and repetitive commentary in some modes further detract from the experience, as noted by Critical Hit and Vandal. Overall, the consensus among critics is that EA SPORTS UFC 4 offers decent replay value for fans of the series, but it falls short of exceptional longevity. While the Career Mode’s progression systems and online variety (as praised by Game Informer and PlayStation Universe) provide substantial content, the game’s repetitive mechanics and lack of innovation (criticized by GamingTrend and XGN) create a mixed experience. Most reviewers agree that the game succeeds in keeping players engaged for dozens of hours, particularly through its customization and competitive modes, but it struggles to maintain sustained interest beyond initial playthroughs. The balance between depth and repetition leaves room for improvement, as noted by 3DJuegos and Critical Hit, who suggest that while UFC 4 is enjoyable, it may not fully satisfy those seeking groundbreaking replayability.

TL;DR

replay value

EA SPORTS UFC 4 delivers robust replayability via its deep career mode, adaptive online challenges, and diverse gameplay, but repetitive systems and lackluster innovation curb long-term appeal, leaving fans engaged for hours yet unimpressed by its failure to evolve beyond familiar mechanics.

Overall verdict

Overall Verdict

74

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

74

Positive Reviews (80-100)

72%

Mixed Reviews (50-79)

28%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The overall reception of EA SPORTS UFC 4 is overwhelmingly positive, with critics praising its evolution as a refined MMA simulation. Many highlight its improved combat mechanics, such as enhanced grappling and submission systems, which add depth to the gameplay experience. Reviewers like COGconnected and Critical Hit laud it as the "best MMA game to date," emphasizing its iterative improvements in career mode, online options, and accessibility for both newcomers and veterans. The game’s authenticity and immersive combat systems are frequently noted, with GameOver.gr and Jeuxvideo.com praising its realistic portrayal of the sport. Additionally, IGN and GameSpew commend its balance of simulation depth and user-friendly design, while Cubed3 acknowledges its polished execution that refines previous iterations without drastic overhauls. These strengths collectively position UFC 4 as a standout title for MMA enthusiasts. Despite these positives, several critics point to notable shortcomings that temper the experience. Issues like repetitive campaign elements, outdated graphics, and technical flaws are recurring critiques. 3DJuegos and GameMAG mention the reliance on microtransactions and stagnant visuals, while Gaming Nexus and DualShockers argue the game lacks innovation, with recycled content in career modes and online structures. Vandal criticizes the monotonous Career Mode and limited fighter roster, and PlaySense highlights gameplay balance issues and a "cautious" approach compared to earlier entries. Additionally, Multiplayer.it and XGN note missed opportunities in features like Ultimate Team mode and narrative depth, suggesting the game feels more like an incremental update than a revolutionary leap. These criticisms underscore a sense of unmet potential despite the game’s technical polish. The consensus among critics is that EA SPORTS UFC 4 is a strong, if not groundbreaking, entry in the series, best suited for dedicated MMA fans. While IGN and Game Informer frame it as a "win for MMA fans" with iterative improvements, others like GamingTrend and Worth Playing acknowledge its flaws but still recommend it for its engaging gameplay and accessibility. The game’s ability to balance simulation depth with approachability is widely praised, though many agree it falls short of redefining the genre. As TrueGaming notes, it feels like a "love letter to fans" with authentic mechanics, while XGN emphasizes untapped potential. Ultimately, UFC 4 is seen as a worthwhile experience for its target audience but one that could have pushed further in innovation and content variety.

TL;DR

EA SPORTS UFC 4 is a polished, authentic MMA sim with refined combat and accessible depth, hailed as the best in the series—but repetitive content, dated visuals, and microtransactions hold it back from true greatness.

74

MONSTER

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Reviews

86 reviews found

95

PlayStation Universe

PlayStation 4

Aug 14, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

EA Sports UFC 4 is hailed as the best MMA game on the market, with improvements in accessibility, gameplay mechanics, and mode variety. The review concludes it appeals to both newcomers and veterans, securing a wider audience.

Read full review

Full review

95

Forbes

Xbox One

Aug 14, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is praised as nearly perfect, with minor flaws that don't detract from its enjoyment. It offers a cohesive experience with strong gameplay and career mode elements.


87

Areajugones

PlayStation 4

Aug 14, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that UFC 4 is a solid continuation of the series with meaningful innovations, though it falls short in graphical improvements. It is praised as a realistic and engaging MMA simulator that satisfies fans with its depth and variety.

Read full review

Full review

86

COGconnected

PlayStation 4

Aug 14, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

EA Sports UFC 4 is praised as the best MMA game to date with improvements in career mode, online options, and combat mechanics.

Read full review

Full review

85

Game Informer

Xbox One

Aug 14, 2020

AI-generated summary • May contain inaccuracies • See full review for precise details

EA SPORTS UFC 4 is praised as a significant evolution of the franchise, with improvements in gameplay, career mode, and online features. It is described as a 'terrific next step' for the MMA simulation series.

Read full review

Full review
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