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61

MONSTER

Star Icon

Dreams of Another

2025
GenresVirtual Reality, Adventure, Indie, Action, Third Person Perspective, RPG, Single Player
AvailableOct 10, 2025
PlatformPlayStation 5, PC
DeveloperQ-Games
Overview

Dreams of Another is a third-person exploration-action game built around the philosophical theme, “No Creation Without Destruction.” Rather than destroying objects by shooting—as in traditional shooting games—here, your shots materialize and create the world. This unconventional mechanic offers a gameplay experience that challenges the norms of the genre and invites players into a whole new dimension.

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Game analysis

Monster Scorecard

EXPAND ALL

60

TL;DR

Dreams of Another is a polarizing narrative experience. Critics praise its ambitious exploration of themes like existence and reality, highlighting its poetic depth and character encounters. However, many also slam its disjointed storytelling, calling it confusing and poorly constructed, leading to frustration among players. Ultimately, while some find value in its complexity, others feel lost in its fragmented approach, resulting in a narrative that doesn't resonate universally.

SCORE DISTRIBUTION FOR STORY

Story Score

60

Positive Reviews (80-100)

33%

Mixed Reviews (50-79)

22%

Negative Reviews (0-49)

44%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The narrative of Dreams of Another has garnered some appreciation from critics for its exploration of profound themes such as creation, destruction, existence, and the nature of reality. Reviewers like BaziCenter laud the game for its philosophical depth, emphasizing the poetic narrative that invites players to engage in a reflective journey. Similarly, GameBlast highlights the unique encounters with various characters that provide philosophical insights, contributing to an engaging, albeit fragmented, storytelling experience. Noisy Pixel also finds the narrative intriguing, noting that despite its disjointed nature, it builds towards a cohesive conclusion that explores existential themes. On the flip side, a significant number of critics express frustration with the game's narrative structure. ElDesmarque and Finger Guns describe the story as incomprehensible and disjointed, making it challenging for players to follow the various dreamscapes presented. Gamereactor UK and Push Square echo these sentiments, pointing out that the abstract nature of the narrative can lead to a lack of coherent messaging, leaving players struggling to interpret the meaning behind the dream sequences. Additionally, Checkpoint Gaming criticizes the execution of the plot, labeling it as poorly constructed and lacking focus, which detracts from the overall experience. Overall, the consensus among critics is that while Dreams of Another attempts to tackle ambitious themes through a surreal narrative, it often falls short in execution. Many reviewers appreciate the philosophical underpinnings and emotional resonance of the story, as noted by Final Weapon and Gameliner, but the fragmented and disjointed storytelling approach leaves a considerable portion of the audience feeling confused and disengaged. The game seems to polarize opinions, with some finding value in its complexity and others frustrated by its lack of coherence, indicating that the narrative experience may not resonate equally with all players.

TL;DR

story and narrative

Dreams of Another is a polarizing narrative experience. Critics praise its ambitious exploration of themes like existence and reality, highlighting its poetic depth and character encounters. However, many also slam its disjointed storytelling, calling it confusing and poorly constructed, leading to frustration among players. Ultimately, while some find value in its complexity, others feel lost in its fragmented approach, resulting in a narrative that doesn't resonate universally.

54

TL;DR

Dreams of Another impresses with its unique mechanic of shooting to reshape the environment, captivating players with its imaginative world. However, critics warn of its repetitive gameplay and lack of depth, leading to boredom and diminishing engagement over time. While innovative, the game struggles to maintain long-term interest, resulting in a mixed reception overall.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

54

Positive Reviews (80-100)

11%

Mixed Reviews (50-79)

56%

Negative Reviews (0-49)

33%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Dreams of Another has been noted for its unique mechanics, particularly the innovative approach of using shooting to reveal and reshape the environment rather than traditional destruction. Critics like Noisy Pixel and GameBlast highlight the engaging nature of this mechanic, which allows players to interact with an abstract dream world in a way that feels fresh and imaginative. Additionally, some reviewers, such as Loot Level Chill, emphasize that the gameplay's addictive quality keeps players invested in traversing environments and completing objectives, suggesting that there is a compelling core experience that can draw players in. However, a significant number of critics express concerns regarding the repetitiveness and lack of depth in the gameplay. ElDesmarque and Vandal both point out that while the initial engagement is promising, it quickly devolves into a monotonous cycle that detracts from the overall enjoyment. Many reviewers, including Finger Guns and GameGrin, echo this sentiment, noting that the mechanics become tedious over time, with little variety or challenge to sustain interest. Critics like UploadVR and Final Weapon further emphasize the slow pacing and simplistic nature of the gameplay, which can lead to a sense of boredom despite the potential of its original concept. Overall, the consensus among critics suggests that while Dreams of Another offers a unique and intriguing gameplay mechanic, it ultimately suffers from repetitiveness and a lack of engaging dynamics. The initial novelty of shooting to create and explore is overshadowed by a sense of tedium, as echoed by multiple reviewers such as Gameliner and BaziCenter, who find the experience lacking in challenge and variety. Despite its creative ambitions, the gameplay does not seem to sustain long-term interest, leading to a mixed reception that highlights both the potential and the shortcomings of the game.

TL;DR

gameplay mechanics

Dreams of Another impresses with its unique mechanic of shooting to reshape the environment, captivating players with its imaginative world. However, critics warn of its repetitive gameplay and lack of depth, leading to boredom and diminishing engagement over time. While innovative, the game struggles to maintain long-term interest, resulting in a mixed reception overall.

83

TL;DR

Critics rave about the stunning graphics and unique artistic style of Dreams of Another, praising its impressionistic visuals and immersive dreamlike atmosphere. However, some note technical issues like frame rate drops and coherence problems. Overall, the game is celebrated for its captivating art that enhances the gaming experience, despite a few shortcomings in execution.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

83

Positive Reviews (80-100)

76%

Mixed Reviews (50-79)

24%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The overall sentiment regarding the graphics and visual design of Dreams of Another is overwhelmingly positive among critics. Many reviewers have praised the game's unique artistic approach, highlighting its impressionistic aesthetic and dreamlike atmosphere. ElDesmarque commends the captivating visuals that enhance the gaming experience, while Finger Guns appreciates the art style reminiscent of Pointillism, which adds to the game's visual appeal. GameBlast notes the beautiful pixel art that aligns with the themes of creation and destruction, immersing players in the protagonist's mind. The use of point cloud technology is frequently mentioned, with Gamereactor UK and Push Square emphasizing how it creates distinctive visuals that stand out in the gaming landscape. Critics like Loot Level Chill and Noisy Pixel further describe the visuals as stunning and abstract, likening them to moving paintings that convey a haunting atmosphere. Despite the praise, some critics have pointed out certain drawbacks in the graphics and visual design. Gamesurf acknowledges that while the point cloud execution is well done, the overall graphical quality does not reach the highest standards. Vandal mentions divisiveness in the visual design, appreciating its uniqueness but also noting occasional frame rate drops that detract from the experience. Additionally, Checkpoint Gaming describes the voxel aesthetic as messy and unfocused, suggesting that while the visuals are dreamlike, they may lack coherence at times. This indicates that while the artistic direction is commendable, technical execution can sometimes fall short. In conclusion, the consensus among critics is that Dreams of Another excels in its graphics and visual design, creating a captivating and immersive experience that aligns well with its thematic aspirations. The majority of reviewers, including Tech-Gaming and Try Hard Guides, emphasize the game's striking visuals and ethereal quality, which effectively evoke a dreamlike atmosphere. While there are some criticisms regarding technical performance and coherence, the overall sentiment remains highly favorable, with most critics celebrating the game's artistic vision and its ability to transport players into a surreal world.

TL;DR

graphics and visual design

Critics rave about the stunning graphics and unique artistic style of Dreams of Another, praising its impressionistic visuals and immersive dreamlike atmosphere. However, some note technical issues like frame rate drops and coherence problems. Overall, the game is celebrated for its captivating art that enhances the gaming experience, despite a few shortcomings in execution.

70

TL;DR

Dreams of Another impresses with its ambient soundtrack, praised for creating a dreamlike atmosphere and enhancing emotional moments, thanks to composer Baiyon's work. Critics highlight its immersive quality, though some note issues with repetitiveness and lackluster voice acting. Overall, the sound design is deemed a key strength, significantly elevating the game's experience despite a few drawbacks.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

70

Positive Reviews (80-100)

50%

Mixed Reviews (50-79)

36%

Negative Reviews (0-49)

14%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Dreams of Another have garnered a largely positive reception from critics, particularly regarding the ambient soundtrack and its ability to create a dreamlike atmosphere. Critics like ElDesmarque and Loot Level Chill praised the soothing soundscapes that complement the visuals, enhancing the overall experience of the game. Finger Guns highlighted the work of composer Baiyon, noting that the music effectively sets the tone and enhances emotional moments within the gameplay. GameBlast echoed this sentiment, describing the soundtrack as spectacular and immersive, suggesting that it plays a crucial role in the game's narrative and visual presentation. Additionally, BaziCenter emphasized the synchronization of music and sound effects with the game's rhythm, which further contributes to the immersive experience as players navigate through different layers of the mind. However, not all feedback has been entirely positive. Some critics pointed out issues with the soundtrack's repetitiveness and certain sharp tones that detract from the overall experience. Gameliner noted that while the soundtrack contributes to the atmosphere, there are moments where it becomes repetitive, which can be a drawback. Vandal also mentioned the repetitive nature of some tracks, suggesting that improvements could be made in the music's usage for a better experience. Furthermore, Push Square and Checkpoint Gaming criticized the voice work in the game, describing it as slow, flat, and awkward, which detracts from the immersive quality that the sound design and music otherwise provide. Overall, the consensus among critics is that the sound design and music in Dreams of Another are strong elements that significantly enhance the game's atmosphere and emotional depth. While there are some criticisms regarding repetitiveness and voice acting, the majority of reviewers, such as Impulsegamer and Tech-Gaming, agree that the ambient sounds and Baiyon's compositions create a captivating auditory experience that complements the game's visuals. The positive remarks about the soundtrack's ability to immerse players in a dreamlike state suggest that despite its flaws, the sound design remains a standout feature of the game.

TL;DR

music and sound design

Dreams of Another impresses with its ambient soundtrack, praised for creating a dreamlike atmosphere and enhancing emotional moments, thanks to composer Baiyon's work. Critics highlight its immersive quality, though some note issues with repetitiveness and lackluster voice acting. Overall, the sound design is deemed a key strength, significantly elevating the game's experience despite a few drawbacks.

45

TL;DR

The voice acting in "Dreams of Another" is a letdown, with critics mostly agreeing it’s monotonous, amateurish, and flat, undermining the game's narrative and emotional depth. While a few find some creativity in character portrayals, the overall sentiment is negative, leaving players feeling disconnected and frustrated.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

45

Positive Reviews (80-100)

0%

Mixed Reviews (50-79)

36%

Negative Reviews (0-49)

64%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in "Dreams of Another" has garnered a mix of opinions, with a few critics highlighting some redeeming qualities. Impulsegamer notes that the voice acting is decent and features a variety of characters that contribute to the game's quirky narrative, suggesting that there is a degree of creativity in character portrayals. Similarly, Noisy Pixel finds the writing thought-provoking and engaging, even if the delivery can sometimes come off as campy. This indicates that while the voice acting may not be universally praised, there are elements within the performances that some players appreciate, particularly in how they align with the game's narrative intentions. However, the overall sentiment regarding the voice acting is predominantly negative, with many critics expressing significant dissatisfaction. ElDesmarque describes the voice acting as monotonous, which contributes to a slow and frustrating gameplay experience. Gameliner criticizes the quality of the voice work, stating it feels out of place and detracts from immersion. Push Square echoes this sentiment, highlighting the slow and flat delivery that renders the performances drab and unengaging. Additionally, Try Hard Guides calls the voice acting amateurish and dull, which further emphasizes a lack of emotional impact. Critics such as Checkpoint Gaming and Loot Level Chill also lament the flatness and pretentiousness of the dialogue, indicating a widespread consensus on the shortcomings of the voice performances. In summary, while there are some positive aspects noted by a few critics, the overall consensus is that the voice acting in "Dreams of Another" falls short of expectations. Many reviewers, including Gameliner and Push Square, point out issues with monotony, poor quality, and a lack of engagement, which collectively detract from the gaming experience. This critical feedback suggests that the voice acting may not effectively support the game's narrative and emotional depth, ultimately leaving players feeling disconnected from the world of "Dreams of Another."

TL;DR

voice acting

The voice acting in "Dreams of Another" is a letdown, with critics mostly agreeing it’s monotonous, amateurish, and flat, undermining the game's narrative and emotional depth. While a few find some creativity in character portrayals, the overall sentiment is negative, leaving players feeling disconnected and frustrated.

66

TL;DR

"Dreams of Another" is technically solid on PS5 and PC, with PS5 praised for smooth 60 FPS performance but criticized for inconsistent VR execution and minor frame drops. The PC version runs well even on weaker hardware, but suffers from camera control issues. While both platforms show promise, significant improvements are needed to fully unlock the game's potential.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

66

Positive Reviews (80-100)

38%

Mixed Reviews (50-79)

38%

Negative Reviews (0-49)

25%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of "Dreams of Another" has garnered a mix of opinions across different platforms, with the PlayStation 5 (PS5) and PC being the primary focus. Starting with the positives, the PS5 version has received commendations for its overall performance, with Gameliner praising its smooth operation at high resolutions and frame rates. Gamesurf also noted that the game runs stably at 60 FPS, which is a strong indicator of good technical performance. Additionally, Tech-Gaming highlighted the PC version's optimization for weaker hardware, allowing it to run smoothly while still delivering eye-catching visual effects. This suggests that both platforms have their strengths, particularly in terms of stable frame rates and visual fidelity. However, there are notable criticisms regarding the technical performance, especially on the PS5. Gamereactor UK and Impulsegamer pointed out issues with the VR implementation, describing it as inconsistent and disappointing, with cutscenes not being fully immersive. UploadVR echoed concerns about framerate drops during certain gameplay segments, while Vandal acknowledged minor frame rate drops that, while not severely impacting the experience, still detracted from the overall polish. On the PC side, GameGrin mentioned problematic camera control, indicating that while the performance is generally stable, there are still areas that could benefit from refinement. Overall, the consensus among critics suggests a divided experience based on the platform. The PS5 version is praised for its high performance and stable frame rates but suffers from significant issues related to VR functionality and occasional frame drops. Meanwhile, the PC version is recognized for its smooth operation and optimization, though it has its own quirks, such as camera control problems. Critics like Gameliner and Gamesurf highlight the strengths of the PS5, while others like UploadVR and Impulsegamer bring attention to its shortcomings. The mixed feedback indicates that while "Dreams of Another" has the potential for a great technical experience, it still requires some adjustments to fully realize that potential across both platforms.

TL;DR

technical performance

"Dreams of Another" is technically solid on PS5 and PC, with PS5 praised for smooth 60 FPS performance but criticized for inconsistent VR execution and minor frame drops. The PC version runs well even on weaker hardware, but suffers from camera control issues. While both platforms show promise, significant improvements are needed to fully unlock the game's potential.

48

TL;DR

"Dreams of Another" faces a backlash on replay value, with critics divided. Some highlight collectibles and a dynamic dream loop as potential draws, while many lament repetitive gameplay and lack of engaging narrative, leading to a consensus that the game struggles to entice players for multiple playthroughs. The overall takeaway? A promising concept marred by monotony.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

48

Positive Reviews (80-100)

8%

Mixed Reviews (50-79)

38%

Negative Reviews (0-49)

54%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The opinions regarding the replay value of "Dreams of Another" present a mixed bag, with some critics acknowledging elements that could enhance replayability. For instance, Loot Level Chill highlights the presence of collectibles and multiple scenes to explore, suggesting that these features could encourage players to revisit the game. Similarly, Noisy Pixel points out that the dream loop reshapes the experience with each replay, creating a sense of discovery that could be addictive for some players. Additionally, Impulsegamer mentions that while the abstract nature of the game may limit its appeal, the inclusion of various collectibles and upgrades could still attract players looking for a more exploratory experience. However, the overwhelming sentiment among critics leans towards the negative, with many citing significant issues that hinder replay value. ElDesmarque and Gameliner both emphasize the repetitive gameplay mechanics, which can lead to players losing interest quickly. GameBlast notes the absence of options to revisit specific dreams or chapters, further contributing to a sense of finality after the initial playthrough. Critics like Vandal and Final Weapon echo these sentiments, pointing out that the game is relatively short and becomes monotonous, ultimately limiting its replay value. Even UploadVR acknowledges the presence of a new game plus option, yet still warns that the repetitive nature of the gameplay may deter players from engaging in multiple playthroughs. Overall, the consensus among critics is that "Dreams of Another" struggles with replayability due to its repetitive mechanics and lack of engaging narrative elements. While some reviewers, such as Loot Level Chill and Noisy Pixel, find potential in the game's collectibles and dream loop mechanics, the majority of opinions lean towards a lack of depth and incentive for replaying. Critics like Finger Guns and Gamereactor UK underscore this sentiment by highlighting the game's monotonous gameplay, which ultimately suggests that players may not feel compelled to revisit the experience after their initial run.

TL;DR

replay value

"Dreams of Another" faces a backlash on replay value, with critics divided. Some highlight collectibles and a dynamic dream loop as potential draws, while many lament repetitive gameplay and lack of engaging narrative, leading to a consensus that the game struggles to entice players for multiple playthroughs. The overall takeaway? A promising concept marred by monotony.

Overall verdict

Overall Verdict

61

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

61

Positive Reviews (80-100)

23%

Mixed Reviews (50-79)

58%

Negative Reviews (0-49)

19%

Based on analyzing all available reviews that scored and critiqued the game.

In reviewing the opinions of various critics on "Dreams of Another," it is evident that the game is celebrated for its stunning visuals and unique artistic vision. Critics like ElDesmarque and Loot Level Chill highlight the game's beautiful aesthetics, which contribute significantly to its overall appeal. The game is often described as a "bold artistic expression" (Noisy Pixel) that challenges conventional gameplay and offers a meditative experience (Noisy Pixel). Additionally, some reviewers, such as Impulsegamer, appreciate the philosophical themes woven into the narrative, suggesting that the game provides a noteworthy exploration of art within the gaming medium. GameBlast also praises the game's artistic identity and poetic vision, indicating that despite its flaws, it offers a memorable journey. However, the negatives surrounding "Dreams of Another" are equally prominent in the critics' reviews. Many reviewers, including Finger Guns and Gameliner, point out the game's repetitive gameplay and incoherent narrative, which detracts from the overall experience. Critics like Gamesurf and UploadVR express disappointment with the simplistic gameplay mechanics and slow pacing, suggesting that these elements make it challenging to engage with the game fully. Furthermore, the disjointed storytelling and flat voice acting, as noted by Push Square, contribute to a sense of frustration among players. Overall, the consensus is that while the game has ambitious ideas and a visually striking presentation, its execution leaves much to be desired. The overall sentiment among critics is mixed, with many acknowledging the game's artistic merits while simultaneously critiquing its gameplay and narrative shortcomings. Critics such as Checkpoint Gaming and Final Weapon describe "Dreams of Another" as an "admirable mess," recognizing its unique but flawed experience. The game seems to resonate more with those who appreciate art and philosophy in gaming, as noted by Vandal, while traditional gamers may find it lacking in engagement and substance. Ultimately, "Dreams of Another" is viewed as a creative endeavor that provokes thought, but its execution may alienate players seeking a more conventional gaming experience.

TL;DR

"Dreams of Another" dazzles with stunning visuals and bold artistic vision, offering a meditative, philosophical experience. However, critics slam its repetitive gameplay, incoherent narrative, and simplistic mechanics, leading to a mixed reception. It’s a creative yet flawed endeavor that may appeal to art lovers but frustrate traditional gamers seeking substance.

61

MONSTER

Star Icon

Reviews

44 reviews found

85

Noisy Pixel

PlayStation 5

Oct 6, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Dreams of Another is a bold artistic expression that challenges conventional gameplay, offering a meditative experience focused on curiosity and existential themes.


80

Impulsegamer

PlayStation 5

Oct 14, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Dreams of Another is a unique, philosophical experience that may not appeal to everyone, but is a noteworthy exploration of art in gaming.


75

GameBlast

PlayStation 5

Oct 7, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Dreams of Another is praised for its artistic identity and poetic vision, offering a memorable journey despite its lack of challenge and replayability. It stands out as a unique experience in the gaming landscape.


70

Final Weapon

PC

Oct 13, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Dreams of Another is an interesting game that explores heavy themes effectively, but suffers from tedious gameplay. Despite its flaws, it leaves a lasting impression.


70

Loot Level Chill

PlayStation 5

Oct 5, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Dreams of Another is a visually stunning game with engaging gameplay, but its philosophical themes and dialogue may not resonate with all players.


68

Tech-Gaming

PC

Oct 7, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

A stunning audiovisual experiment that ultimately falls short due to its fragmented narrative and lack of meaningful connections.


65

Checkpoint Gaming

PC

Oct 7, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Dreams of Another is described as an admirable mess, combining surreal artistic motifs with poor execution in writing and gameplay, resulting in a unique but flawed experience.


65

BaziCenter

PC

Oct 26, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Dreams of Another is praised for its beautiful and deep story but criticized for its gameplay mechanics. It offers a philosophical narrative but may not satisfy those seeking a solid gameplay experience.


60

Try Hard Guides

PC

Oct 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Dreams of Another is a beautiful, thought-provoking experience that may not appeal to traditional gamers due to its slow pace and artistic focus.


60

Gamereactor UK

PlayStation 5

Oct 8, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Dreams of Another is visually unique but suffers from simplistic gameplay and an abstract narrative that may not resonate with all players. The reviewer finds it too strange and monotonous.

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