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72
MONSTER
"Taking place in a world where witches are cursed to give birth to dragons, one man tasked with hunting them soon finds his own fate intertwined with his former enemies. Fight against dragons in turn-based midair combat using tiers, transformations, and more to weaken them and devour their abilities! The fate of three witches is in your hands – will you choose to save them or sacrifice them to gain items and skills? Your decisions will change the course of the game!"
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Reviews
37 reviews found90
Digitally Downloaded
Aug 6, 2021
My suspicion is that Dragon Star Varnir will be remembered as one of Idea Factory’s greatest. There are some corners cut with the gameplay, and the Switch port isn’t ideal, but the concept, theming, art and narrative are all so different that this stands as one of the more interesting and narratively innovative take on the Grimm brothers tradition.
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81
Video Chums
Jun 6, 2019
Dragon Star Varnir does what few JRPGs do as it features in-depth party customization as well as a delightful cast of characters. Factor in a boatload of additional content to master and you're left with a must-have RPG.
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80
GameSkinny
Jun 18, 2019
Dragon Star Varnir could use some polishing in a few areas, but the combat, setting, and story make for a dark and compelling RPG nonetheless.W
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80
Cubed3
Jul 3, 2019
There are things that are easy to point out as flaws, such as the unnecessary and weird flying battle system, but the root of Dragon Star Varnir is solid. The story is interesting, the characters create a curiosity to see where the plot goes, and the darker tone is so revitalizing to the genre. Yes, anime tropes exist, but when the plot revolves around girls trying to save their life from the creature growing within them, a lot of these issues can be overlooked. The beautiful artwork of the characters, the graphics of the dungeon, the music are all high points, adding the cool plot brings this package to a high recommended level for JRPG players.
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80
Movies Games and Tech
Feb 20, 2021
Dragon Star Vanir takes on the goliaths of the genre showing that a shorter more impactful punch is just as effective as a 100-hour behemoth, providing an experience both memorable and enjoyable with an adjustable story and addictive systems. While the inconsistency of certain plot points acts as a minor annoyance, the game’s biggest self-inflicting wound is not with the gameplay itself, but rather the game’s presentation handicapping its mainstream sales for potential sequels.
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