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84

MONSTER

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Absolum

2025
GenresAdventure, Indie, RPG
AvailableOct 9, 2025
PlatformPlayStation 5, Nintendo Switch, PC, PlayStation 4
DeveloperDotEmu
Overview

Crafted with passion by the dream team that redefined side-scrolling beat 'em ups, Absolum mixes top-of-the-class combat action with modern roguelite elements, bringing all the vibes of the fantasy arcade hits of the past into an immersive adventure set in the original world of Talamh.

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Score icon

Game analysis

Monster Scorecard

EXPAND ALL

74

TL;DR

Absolum is a flawed but ambitious fantasy romp with decent world-building and clever roguelike mechanics, but its generic story, shallow characters, and fragmented narrative drag it down, making it feel like a pale imitation of classics like Hades and The Witcher 3. Mixed bag: strong lore vs. weak emotional punch.

SCORE DISTRIBUTION FOR STORY

Story Score

74

Positive Reviews (80-100)

35%

Mixed Reviews (50-79)

58%

Negative Reviews (0-49)

6%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The overall sentiment toward Absolum’s narrative is mixed, with several critics highlighting its strengths in world-building and thematic ambition. Game Informer praises the story as “compelling” and “rich and immersive,” emphasizing its nuanced world-building and captivating history, while Eurogamer Germany notes that the game “builds its own world and mythology,” offering a unique narrative experience within the fantasy genre. The roguelike structure is seen as a positive by some, with IGN Benelux acknowledging that it adds depth to the storytelling, and Metro GameCentral appreciating how the death-and-resurrection mechanic ties gameplay and plot together. Additionally, IGN Italia and RPG Fan commend the focus on environmental storytelling and the exploration of themes like power, responsibility, and perseverance, with the latter noting that the narrative “emphasizes themes of struggle and perseverance.” Critics like TheOuterhaven and Try Hard Guides also praise the evolving nature of the story through character interactions and clever twists on fantasy tropes, suggesting that while the premise may be familiar, its execution holds some intrigue. However, the negatives are more pronounced, with many reviewers criticizing the story’s lack of depth, originality, and engagement. GamesRadar+ and GameOver.gr describe it as “fairly forgettable” and “one of the weakest aspects,” respectively, while TheSixthAxis calls the text-based storytelling “boring and difficult to follow.” IGN Brasil and Games.cz compare it unfavorably to titles like Hades, noting its generic fantasy setting and pacing issues. Oyungezer and IGN Italia point to superficial character backstories and unclear motivations, with the latter mentioning that the narrative leans more on worldbuilding than dialogue. The roguelike format also poses challenges, as IGN Benelux and Shacknews observe that the fragmented structure makes the story hard to follow, and GameBlast criticizes the “weak connection to the characters” due to ambient storytelling. Several reviewers, including Softpedia and PC Gamer, argue that the narrative is overshadowed by the game’s combat mechanics, with the former stating it’s “somewhat standard” and the latter noting it’s “complemented by charming visual design” but lacks emotional resonance. Despite these critiques, there’s a general consensus that Absolum’s story, while not groundbreaking, has elements worth noting. While critics like GamesRadar+ and TheSixthAxis dismiss it as generic or forgettable, others such as Game Informer and Eurogamer Germany appreciate its original world and mythological foundation. The roguelike mechanics are seen as both a challenge and a strength, with some reviewers like TheOuterhaven and Try Hard Guides finding them enriching, while others, like IGN Brasil and Games.cz, feel they hinder narrative cohesion. Overall, the story is viewed as a functional backdrop that supports gameplay but struggles to deliver the emotional or thematic depth expected in modern fantasy narratives. While it avoids outright failure, its lack of standout character development and repetitive tropes leaves it feeling underwhelming compared to peers like Hades or The Witcher 3, with critics like IGN Benelux and Games.cz suggesting it could have been more impactful with stronger lore and pacing.

TL;DR

story and narrative

Absolum is a flawed but ambitious fantasy romp with decent world-building and clever roguelike mechanics, but its generic story, shallow characters, and fragmented narrative drag it down, making it feel like a pale imitation of classics like Hades and The Witcher 3. Mixed bag: strong lore vs. weak emotional punch.

90

TL;DR

Absolum crushes with dynamic 2D beat-’em-up action meets roguelike depth—satisfying combos, customizable builds, and addictive loops shine. But repetition, clunky movement, and currency confusion bog it down. Still, its genre-blending brilliance and strategic flair make it a standout "exceptional" experience.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

90

Positive Reviews (80-100)

92%

Mixed Reviews (50-79)

8%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The majority of critics praised Absolum’s gameplay for its engaging blend of classic 2D beat-’em-up mechanics and roguelike elements, highlighting its dynamic combat and replayability. Reviewers like IGN and Invader commended the game’s “satisfying combos,” “fast-paced combat,” and “rewarding progression system,” emphasizing its homage to retro brawlers while introducing strategic depth through character abilities and build customization. GameBlast and Games.cz noted the game’s “technical precision” and “variety of abilities,” with Gamer Escape and GamingBolt praising the “addictive gameplay loop” and “branching paths” that keep each run fresh. The roguelite structure, while not without flaws, was seen as a strength by many, with GameSpew and The Outerhaven highlighting how it encourages experimentation with “unique character skills” and “diverse builds.” The combat system’s responsiveness and variety of mechanics, from melee attacks to magical special moves, were consistently lauded, with GAMES.CH and IGN France noting the “fluid” and “intuitive” controls that cater to both newcomers and veterans. However, several critics pointed out notable drawbacks, particularly around repetition and design issues. Gameliner and GameOver.gr criticized the game’s “repetitive” nature after multiple runs, as players begin to anticipate enemy patterns and boss mechanics. COGconnected and Vandal mentioned specific flaws, such as “imprecise movement” and “initial runs feeling repetitive,” while Loot Level Chill noted that “the abundance of currencies can be confusing.” RPG Fan and Movies Games and Tech also highlighted that the roguelite structure, while intended to extend playtime, can lead to “repetition and fatigue” over time. Additionally, Nintendo Life and Nintendo WorldReport observed that the “straightforward combat system” sometimes clashes with the complexity of roguelike progression, creating a learning curve that may frustrate some players. These critiques suggest that while the core gameplay is strong, certain design choices risk diminishing long-term engagement. Despite these criticisms, the overall consensus among critics is overwhelmingly positive, with Absolum’s gameplay being celebrated as a standout feature. The game’s ability to merge nostalgic beat-’em-up mechanics with roguelike innovation was frequently highlighted, with GameSpot and IGN noting its “well-structured” and “engaging” design. While some reviewers, like Gameliner and Vandal, acknowledged the repetitive aspects, many emphasized that the game’s strengths—such as its “deep combat” (per Gamekult) and “strategic unpredictability” (per GameBlast)—make it a compelling experience. The majority of critics, including Softpedia, Push Square, and Saudi Gamer, agreed that Absolum succeeds in delivering a “fantastic” and “exceptional” gameplay experience, with its flaws being minor compared to its achievements. Ultimately, the game is seen as a successful fusion of genres, offering a rewarding loop that balances challenge, variety, and replayability.

TL;DR

gameplay mechanics

Absolum crushes with dynamic 2D beat-’em-up action meets roguelike depth—satisfying combos, customizable builds, and addictive loops shine. But repetition, clunky movement, and currency confusion bog it down. Still, its genre-blending brilliance and strategic flair make it a standout "exceptional" experience.

90

TL;DR

Critics rave about Absolum's stunning, hand-drawn visuals—vibrant 2D art, immersive dark fantasy aesthetic, and lush environments—though some note minor issues like combat clarity and repetitive designs. A masterclass in artistic creativity, its visuals remain a standout strength.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

90

Positive Reviews (80-100)

93%

Mixed Reviews (50-79)

7%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of critics overwhelmingly praised Absolum’s graphics and visual design, highlighting its vibrant, hand-drawn aesthetic as a standout feature. Many reviewers celebrated its stylized 2D art and cartoon-inspired visuals, with GamesRadar+ noting its "vivid art and characterful comic-book style," and IGN describing it as "beautiful" despite limited specifics. Oyungezer emphasized the "stunning animations and character designs" by Supamonks, while TheOuterHaven and Ragequit.gr praised its immersive atmosphere and distinctive dark fantasy cartoon look. CGMagazine and GameBlast lauded the gorgeous comic book-inspired aesthetic and diverse environments, from forests to villages, which "enhance the fantasy theme" and "create an organic world filled with detail." The game’s fluid animations and elegant color palettes were frequently cited as strengths, with Hobby Consolas comparing it to "classic comic art" and Digital Chumps highlighting its "picturesque landscapes" that "enhance the thematic experience." These elements collectively underscore a strong emphasis on artistic creativity and execution, making the visuals a key asset to the game’s appeal. However, some critics pointed to minor drawbacks. GameCritics noted that while the character design was "decent," it "lacks the excellence seen in other games," and Push Square mentioned that visual clarity could be compromised during intense combat. But Why Tho? observed that the visual design "can become cluttered with certain character builds," while Eurogamer Germany and Shacknews noted that the chaotic combat sometimes made the art style "slightly confusing." Nintendo Insider pointed out that the graphics on the Nintendo Switch appeared "soft," with performance issues on the original model, and Softpedia mentioned that some environments felt repetitive despite their detailed nature. Additionally, Saudi Gamer found the character designs "strange," and IGN Italia noted that the nostalgic visuals occasionally clashed with the game’s themes of "decay." These critiques, while valid, were generally framed as minor trade-offs rather than major flaws, with most agreeing that the art direction remained compelling despite these issues. Overall, the consensus among critics is that Absolum’s graphics and visual design are exceptional and visually striking, with a unique artistic identity that sets it apart. While a few reviewers mentioned technical or situational limitations—such as combat clarity or repetitive environments—the vast majority emphasized its hand-drawn charm, vibrant color schemes, and immersive atmosphere. GameCritics and Saudi Gamer were the most critical, but even their comments were balanced by praise for the game’s stylish execution and narrative cohesion. For instance, IGN Brasil called the visuals "visually stunning," and Gamepressure highlighted how the detailed sprites and branching paths reduced repetitiveness. The game’s ability to blend classic fantasy animation with modern 2D techniques—as noted by Impulsegamer and GamingTrend—solidified its reputation as a visually impressive title. These mixed but largely positive reviews reflect that Absolum succeeds in creating a memorable and cohesive visual experience, with its artistic choices being a central pillar of its success.

TL;DR

graphics and visual design

Critics rave about Absolum's stunning, hand-drawn visuals—vibrant 2D art, immersive dark fantasy aesthetic, and lush environments—though some note minor issues like combat clarity and repetitive designs. A masterclass in artistic creativity, its visuals remain a standout strength.

91

TL;DR

Absolum's sound design and music are universally hailed as exceptional, with immersive, adaptive scores by top composers that amplify atmosphere and gameplay. While some note repetition or generic fantasy tropes, these minor critiques are drowned out by praise for emotional depth, epic themes, and cinematic quality, solidifying the soundtrack as a defining, standout feature of the game.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

91

Positive Reviews (80-100)

93%

Mixed Reviews (50-79)

8%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The majority of critics overwhelmingly praised the sound design and music of Absolum, highlighting their ability to elevate the game’s atmosphere and gameplay. ElDesmarque noted that the music and sound design "complement the visual style and gameplay, contributing positively to the overall experience," while Game Informer called it "one of the most hummable adventure musical scores of the year." GameOver.gr and GameSpew emphasized the "epic themes" and "brilliant soundtrack," respectively, with the latter describing it as "filled with catchy tunes." Notable composers like Gareth Coker, Mick Gordon, and Yuka Kitamura were frequently cited for their work, with IGN Brasil lauding the score as "one of the best in gaming" for its emotional depth and thematic resonance. The music’s adaptability to gameplay moments—whether intense battles or serene exploration—was a recurring theme, as seen in Nintendojo’s observation that it "adapts to the intensity of battles and the serenity of calmer moments." Additionally, sound effects were praised for their impact, with Gamesurf and PC Gamer noting their immersive quality and role in enhancing combat and environmental engagement. While the general reception was positive, some critics pointed to minor flaws. COGconnected remarked that the music "can become repetitive over time," and Gamer Escape noted it "lacks standout tracks," despite acknowledging its atmospheric fit. Softpedia described the music as "somewhat generic for the fantasy genre," suggesting it didn’t break new ground in terms of originality. A few reviewers also mentioned that the soundtrack’s reliance on familiar fantasy tropes, while effective, didn’t always feel groundbreaking. However, these critiques were relatively isolated, with most critics focusing on the strength of the compositions rather than their novelty. The voice acting’s limited language options (only English, as noted by Hobby Consolas) was another point of contention, but this seemed more like a localization issue than a direct criticism of the music itself. Overall, the consensus among critics was that Absolum’s sound design and music were a significant strength, with many calling them "exceptional," "phenomenal," or "one of the best scores of the year." Even the few negative remarks about repetition or generic elements were overshadowed by the widespread admiration for the soundtrack’s ability to immerse players and enhance the game’s narrative and visual elements. Critics like GamesRadar+ and Inverse highlighted the orchestral and cinematic quality, while RPG Fan and Try Hard Guides praised the balance between atmospheric depth and combat-driven intensity. The collaboration with renowned composers and the seamless integration of music with gameplay mechanics solidified its reputation as a standout feature, with only a small fraction of reviews questioning its originality or variety. This strong collective praise underscores the sound design and music as a cornerstone of Absolum’s appeal.

TL;DR

music and sound design

Absolum's sound design and music are universally hailed as exceptional, with immersive, adaptive scores by top composers that amplify atmosphere and gameplay. While some note repetition or generic fantasy tropes, these minor critiques are drowned out by praise for emotional depth, epic themes, and cinematic quality, solidifying the soundtrack as a defining, standout feature of the game.

78

TL;DR

Absolum’s voice acting is a standout, praised for its professionalism, emotional depth, and immersive storytelling, with standout performances like Samantha Béart’s Cider and sharp translations boosting its appeal. While some critics note inconsistencies, repetition, and minimal dialogue that slightly dampen immersion, the overwhelming consensus calls it excellent—a core strength that adds character, humor, and atmosphere to the game.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

78

Positive Reviews (80-100)

50%

Mixed Reviews (50-79)

50%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Absolum receives largely positive feedback from critics, with many highlighting its quality, character depth, and narrative impact. Several reviewers praise the English voice work for its professionalism and emotional resonance, noting that it brings characters to life and enhances storytelling. For instance, Impulsegamer specifically commends Samantha Béart’s portrayal of Cider, emphasizing how it enriches the game’s personality and dynamics. Vandal and Shacknews highlight the effective delivery of lore and character backstories, while PlayStation Universe and ZTGD appreciate the high-quality, albeit minimal, voice work that contributes to immersion. Additionally, COGconnected and GameBlast praise the humor and distinct personalities of the characters, with the latter noting that the English voice acting “brings the characters to life effectively.” The translation quality is also frequently lauded, as seen in Gamesurf’s comment on the Italian text being free of noticeable errors. However, some critics point to inconsistencies and limitations. Nintendo Life criticizes the voice acting as “inconsistent,” with certain characters lacking professionalism and affecting immersion. Gamer Escape notes that while the voice work is generally well-executed, the dialogue can become repetitive over time. PlayStation Universe mentions that the voice work is minimal, which might not satisfy players seeking extensive vocal content. Noisy Pixel adds that while the voice acting is constant, the narrative execution undermines its impact, suggesting a disconnect between performance and storytelling. These critiques, though less frequent, indicate areas where the voice acting could be improved, particularly in maintaining consistency and avoiding monotony. Overall, the consensus among critics leans strongly positive, with the majority praising the voice acting for its quality, character depth, and contribution to the game’s atmosphere. While some reviewers point to minor flaws—such as inconsistency or repetition—the overwhelming sentiment is that the voice acting enhances the experience. Hey Poor Player and The Outerhaven describe it as “excellent” and a “strong point,” respectively, while Worth Playing and Softpedia highlight its role in adding “depth,” “emotion,” and “atmosphere.” The mixed platform experiences (e.g., Nintendo Life on Switch vs. PC-focused reviews) suggest that the voice acting’s impact may vary slightly across devices, but the core praise remains consistent. Critics like Gamesurf and Hobby Consolas also note the accessibility of English voice acting and the quality of translations, further reinforcing the positive reception.

TL;DR

voice acting

Absolum’s voice acting is a standout, praised for its professionalism, emotional depth, and immersive storytelling, with standout performances like Samantha Béart’s Cider and sharp translations boosting its appeal. While some critics note inconsistencies, repetition, and minimal dialogue that slightly dampen immersion, the overwhelming consensus calls it excellent—a core strength that adds character, humor, and atmosphere to the game.

77

TL;DR

Absolum impresses with smooth, stable performance across PS5, Switch, and PC, but faces platform-specific hiccups: PS5 struggles with multiplayer glitches, Switch lags during intense moments, and PC has co-op bugs and input issues. Despite these flaws, critics praise its polish and optimization, calling it a technically strong title with only minor, isolated problems.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

77

Positive Reviews (80-100)

53%

Mixed Reviews (50-79)

43%

Negative Reviews (0-49)

3%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Absolum is largely praised across all platforms, with several critics highlighting its stability and polish. On the PS5, ElDesmarque, Game Informer, GameSpew, Gamesurf, Hobby Consolas, and Vandal all note a smooth and stable experience, with no significant technical issues or crashes reported. For the Nintendo Switch, Gameliner, Nintendo Life, and NintendoWorldReport commend the game for its responsive controls, stable frame rate, and overall polished feel, while The Outerhaven and Worth Playing emphasize its optimization for lower-power devices and handheld play. On PC, Hey Poor Player, IGN France, and Ragequit.gr report smooth performance with minimal lag, and The Outerhaven and Worth Playing further highlight its adaptability to various hardware, including the Steam Deck. These positive assessments suggest the game is well-optimized, with a focus on delivering a seamless experience across platforms. However, some technical concerns are raised, particularly in specific areas. On the PS5, IGN Benelux and TheSixthAxis point to multiplayer crashes, balance issues, and glitches that disrupt gameplay, while MeuPlayStation notes minor command responsiveness problems. The Nintendo Switch faces criticism from Nintendo Insider, which mentions slowdowns and hitching during intense moments, though this is offset by the positive feedback from other Switch-focused reviewers. For PC, But Why Tho? and COGconnected highlight issues like hit detection flaws and character movement inconsistencies, and Gamer Escape warns that older systems may struggle. Games.cz and Movies Games and Tech also point to online co-op instability, while Shacknews and Softpedia note tracking and input command issues. These negatives, while varied, suggest that technical performance is not entirely flawless, especially in multiplayer and on less powerful hardware. Overall, the critics present a mixed but generally favorable consensus on Absolum’s technical performance. While the PS5 and Nintendo Switch versions are praised for their stability and polish, they also face specific multiplayer and hardware-related challenges. The PC version, though well-optimized for modern systems, has reported issues with co-op mechanics, movement, and input precision. Despite these hiccups, the majority of reviews—such as those from Game Informer, IGN France, and The Outerhaven—emphasize the game’s strong technical foundation, with most platforms achieving a smooth and stable experience. The discrepancies in feedback likely reflect platform-specific limitations and the game’s complexity in multiplayer scenarios, but the core technical execution appears to be robust, with only minor or isolated issues detracting from the overall experience.

TL;DR

technical performance

Absolum impresses with smooth, stable performance across PS5, Switch, and PC, but faces platform-specific hiccups: PS5 struggles with multiplayer glitches, Switch lags during intense moments, and PC has co-op bugs and input issues. Despite these flaws, critics praise its polish and optimization, calling it a technically strong title with only minor, isolated problems.

83

TL;DR

Absolum delivers strong roguelike replayability with randomized paths, character progression, and exploration, but its grind-heavy mechanics and repetitive content risk turning long-term fans off.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

83

Positive Reviews (80-100)

69%

Mixed Reviews (50-79)

31%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of reviewers highlight the strong positive aspects of Absolum's replay value, emphasizing its roguelike mechanics as a foundation for engaging multiple playthroughs. Critics like IGN, Gamepressure, and GamesRadar+ praise the game’s branching pathways, randomized elements, and character progression systems, which create a sense of freshness and discovery in each run. GamingTrend and COGconnected note that the balance between repetition and reward, along with unlockable abilities and cooperative play, keeps the experience dynamic. Additionally, Nintendo Life and Try Hard Guides commend the narrative variations and distinct character playstyles, while PC Gamer and GameSpew highlight how the evolving world and hidden content extend the game’s longevity. The unpredictability of encounters, such as random trinkets and rituals mentioned by Gaming Nexus, further reinforces the appeal of repeated sessions, making the game feel tailored to exploration and experimentation. However, several critics point to significant drawbacks that limit long-term replayability. GamingTrend and ZTGD criticize the game’s "forced replayability" driven by grinding mechanics, which can feel tedious rather than rewarding. GameCritics and Inverse note that the lack of post-game content or meaningful incentives after completing the story diminishes the desire to return, while TheSixthAxis and GameOver.gr highlight repetitive challenges and environments that fail to evolve over time. Softpedia and GameBlast mention that the absence of innovation in roguelike elements, such as predictable routes or minimal map changes, can lead to player fatigue. RPG Fan and Ragequit.gr also observe that while the game starts strong, its reliance on similar mechanics across runs may reduce engagement for some. These critiques suggest that while the core structure is compelling, certain design choices risk alienating players seeking sustained variety. Overall, the consensus among critics is that Absolum offers significant replay value through its roguelike framework, but this is tempered by concerns about repetitiveness and content limitations. While IGN, Gamepressure, and Nintendo World Report argue that the game’s randomized progression, branching paths, and character diversity make it worth revisiting, others like GamingTrend and GameCritics caution that grind-heavy systems and a lack of post-game depth may hinder long-term enjoyment. The mixed reception reflects a balance between the game’s strengths in fostering exploration and its weaknesses in maintaining novelty. Despite these criticisms, many reviewers, including Gamer Escape and MeuPlayStation, agree that the challenge and variety of runs are enough to justify multiple playthroughs, indicating that Absolum succeeds in its core goal of encouraging replayability but falls short in addressing its repetitive pitfalls.

TL;DR

replay value

Absolum delivers strong roguelike replayability with randomized paths, character progression, and exploration, but its grind-heavy mechanics and repetitive content risk turning long-term fans off.

Overall verdict

Overall Verdict

84

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

84

Positive Reviews (80-100)

93%

Mixed Reviews (50-79)

7%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The majority of critics praised Absolum for its engaging combat, visual design, and innovative fusion of beat 'em up and roguelike elements. Many highlighted its "exceptional combat" (TheSixthAxis) and "solid combat system" (ElDesmarque), with IGN Benelux noting the game’s "smooth and engaging experience" despite minor flaws. The game’s artistic vision and audiovisual appeal were frequently lauded, with GameInformers calling it a "brilliant implementation of a classic formula" and GameSpot hailing it as a "standout title that revitalizes the beat-'em-up genre." Critics like Omelete and Gamer Escape emphasized its "well-executed and enjoyable experience," while Gamepressure and Nintendo Life praised its "compelling story" and "stunning visuals." The game’s ability to balance fast-paced action with roguelike unpredictability was seen as a major strength, with IGN Italia calling it a "remarkable fusion of genres" that modernizes the classic beat 'em up. However, several critics pointed to notable drawbacks, including the game’s roguelite structure, technical issues, and repetitive gameplay. TheSixthAxis noted "technical issues" and "roguelite structure" that detracted from the experience, while GamingTrend criticized its "grind-focused design." GameOver.gr and Movies Games and Tech expressed frustration with the game’s "repetitive gameplay" and the pressure to complete it in a single run, respectively. Narrative shortcomings were also mentioned, with Gamekult and IGN Italia acknowledging "narrative weaknesses" and "predictable story elements." Additionally, some critics, like Vandal and Noisy Pixel, pointed to "punishing difficulty" and "progression balance" issues, while GameSpew and Digital Chumps noted "structural repetition" and "movement issues." These critiques suggest that while Absolum excels in many areas, its design choices occasionally hinder its overall appeal. Despite these criticisms, the overall consensus among critics was overwhelmingly positive, with many calling Absolum a standout title in its genre. GameSpot, IGN Italia, and Nintendo Life all recommended it as a "must-play" or "must-try," while Gamepressure and GameInformers highlighted its "richly imagined world" and "deep replayability." Even critics who pointed out flaws acknowledged the game’s strengths, such as Gamekult’s praise for its "benchmark" status in the beat 'em up genre. TheSixthAxis and Oyungezer noted that while it may not be "game of the year," it leaves a "lasting impression," and IGN Brasil called it "one of the best indie games of 2025." The majority of reviews emphasized that Absolum successfully pushes the genre forward, with its engaging gameplay, striking visuals, and inventive mechanics outweighing its shortcomings. This balance of praise and constructive criticism underscores its status as a highly regarded, if imperfect, entry in the beat 'em up and roguelike spaces.

TL;DR

Absolum delivers a thrilling, visually stunning beat 'em up with a smart roguelike twist, but its punishing difficulty, repetitive gameplay, and narrative flaws hold it back from perfection. Still, it's a standout, genre-defining indie hit that's worth playing.

84

MONSTER

Star Icon

Reviews

118 reviews found

100

The Outerhaven

PC

Oct 9, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Absolum successfully merges 2D beat 'em up and roguelike elements, providing a challenging and rewarding experience with stunning visuals and a captivating soundtrack, making it a must-play for genre fans.


100

Nintendojo

Nintendo Switch

Oct 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Absolum is a masterfully crafted game that combines engaging gameplay, stunning visuals, and a compelling story, making it a highly recommended title for fans of the genre.


100

Try Hard Guides

PC

Oct 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Absolum is an exceptional blend of beat-’em-up and roguelike genres, praised for its combat, worldbuilding, and value for money.


100

Eurogamer Germany

PC

Oct 10, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Absolum is highly praised for its engaging gameplay, world-building, and overall design, making it a standout title in its genre.


95

IGN Brasil

PC

Oct 17, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Absolum sets a new standard for the beat 'em up genre, combining roguelike elements with innovative gameplay and stunning visuals. It is recognized as one of the best indie games of 2025, deserving of accolades for its creativity and execution.


95

CGMagazine

PC

Oct 9, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Absolum is praised as the best beat-em-up and favorite roguelike of the year, recommended for fans of the genres.


95

PlayStation Universe

PlayStation 5

Oct 9, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Absolum is praised as one of the best beat-'em-up titles, showcasing DotEmu's growth as a developer in the genre.


92

Hobby Consolas

PlayStation 5

Oct 9, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Absolum is praised as one of the best beat 'em ups, featuring a polished progression system, engaging gameplay, and stunning visuals. It is considered a must-play for fans of the genre.


92

Impulsegamer

PlayStation 5

Oct 20, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

The game is highly recommended for its unique blend of roguelike and RPG elements, impressive artwork, and engaging gameplay, marking a significant evolution in the beat 'em up genre.


90

Game Informer

PlayStation 5

Oct 9, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Absolum is a brilliant implementation of a classic formula, providing high production values, engaging gameplay, and a richly imagined world, making it deeply replayable and fun.

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