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78

MONSTER

Star Icon

Sid Meier's Civilization VII

2025
GenresSimulation, Top-Down Perspective, Strategy, Military and Warfare, Single Player, Multiplayer
AvailableFeb 11, 2025
PlatformXbox One, Xbox Series X, Nintendo Switch, PlayStation 5, PC, PlayStation 4
DeveloperFiraxis Games
Overview

Rule as one of many legendary leaders from throughout history. Establish your civilization, construct cities and architectural wonders to expand your territory, conquer or cooperate with rival civilizations in pursuit of prosperity, and explore the far reaches of the unknown world. Will you build an empire that stands the test of time?

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Game analysis

Monster Scorecard

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76

TL;DR

Civilization VII dazzles with bold narrative shifts—Epoche campaigns, leader-driven stories, and AI chaos—but splits critics: some hail its fresh storytelling, others miss a cohesive historical arc, leaving innovation vs. tradition in tension.

SCORE DISTRIBUTION FOR STORY

Story Score

76

Positive Reviews (80-100)

61%

Mixed Reviews (50-79)

36%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The majority of reviewers praise Sid Meier’s Civilization VII for its innovative narrative structures and deep engagement with historical themes. Critics like MondoXbox highlight the "Epoche" system, which divides gameplay into three distinct mini-campaigns, offering a fresh approach to progression while maintaining the series’ core appeal. TheXboxHub and Nintendo Life commend the game’s focus on leaders with unique attributes, adding a narrative layer that personalizes the player’s journey through different eras. ElDesmarque and Finger Guns emphasize the introduction of crises and AI-driven interactions, which enhance storytelling by creating moments of drama and unpredictability. Additionally, Gameliner and IGN Portugal appreciate how historical narratives and quotes enrich the experience, while Atomix and XboxEra celebrate the game’s emphasis on player-created legacies through decision-making and alternative history scenarios. These elements collectively reinforce the series’ reputation for blending strategy with storytelling. However, some critics express concerns about the game’s narrative structure. SpazioGames and Vgames argue that the segmented "Ages" system disrupts continuity, as players transition between empires and lose the sense of a cohesive historical arc. KonsoliFIN notes the shift toward leaders and cultural shifts, which, while innovative, can feel disjointed or frustrating for traditionalists. INVEN points out that dividing the game into distinct periods may break immersion, while Gamesurf questions whether the cyclical nature of history aligns with player expectations. Additionally, Game8 acknowledges that the lack of a grand overarching narrative could leave some players unsatisfied, despite the game’s structured progression and micro-stories. These critiques highlight tensions between innovation and the series’ established conventions. Overall, critics agree that Civilization VII successfully balances its historical roots with new narrative mechanics, though opinions on their effectiveness vary. The "Epoche" and "Ages" systems are widely praised for adding depth and variety, as noted by MondoXbox and Push Square, while others like SpazioGames and Vgames remain skeptical about their impact on storytelling cohesion. The game’s emphasis on player agency—through leaders, crises, and decision-making—receives mixed reactions, with some celebrating its flexibility (Atomix, Finger Guns) and others critiquing its fragmented approach (INVEN, Gamesurf). Despite these differences, the consensus leans toward appreciation for the series’ evolution, with many reviewers acknowledging that Civilization VII redefines storytelling in strategy games while retaining its core appeal.

TL;DR

story and narrative

Civilization VII dazzles with bold narrative shifts—Epoche campaigns, leader-driven stories, and AI chaos—but splits critics: some hail its fresh storytelling, others miss a cohesive historical arc, leaving innovation vs. tradition in tension.

83

TL;DR

Civilization VII delivers bold innovations with its three-era system and fresh mechanics, balancing accessibility and depth, but struggles with clunky transitions, forced military focus, and divisive design choices that alienate longtime fans despite widespread acclaim for its strategic ambition.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

83

Positive Reviews (80-100)

82%

Mixed Reviews (50-79)

16%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Sid Meier’s Civilization VII has been widely praised for its innovative mechanics and strategic depth, with many critics highlighting its evolution from previous entries in the series. The introduction of a three-era system, referred to as "Epoche" by some, allows players to experience distinct historical phases, offering dynamic shifts in strategy and resource management (MondoXbox, Gameliner). Critics like TheXboxHub and GamesRadar+ emphasized the game’s addictive nature, noting that refined mechanics and streamlined age transitions enhance adaptability across playstyles. New features such as Legacy Paths, Commander units, and improved diplomacy systems were lauded for adding layers of complexity and variety (GamesRadar+, GINX TV). Additionally, the removal of workers and focus on settlements introduced by Jeuxvideo.com and SpazioGames were seen as fresh approaches to city management, while Wccftech praised enhanced terrain mechanics like navigable rivers. Overall, the game’s ability to balance accessibility for newcomers with depth for veterans was a recurring positive, as noted by CGMagazine and Checkpoint Gaming. However, several critics pointed out flaws that detract from the experience. The era system, while innovative, was criticized for causing confusion or disrupting flow, particularly for long-time fans (GameMAG, KonsoliFIN). Finger Guns and Vgames noted that the game’s emphasis on military action could feel forced, while Game8 and Games.cz highlighted pacing issues and missing quality-of-life features like city-naming. The removal of traditional mechanics, such as workers, was seen as a double-edged sword—streamlining gameplay for some but alienating others (SpazioGames, GamesRadar+). Additionally, IGN Portugal and Impulsegamer mentioned that while the game’s systems are more streamlined, some core elements felt sacrificed, leading to a sense of imbalance. Critics like MGG and Multiplayer.it also noted that the new era structure required players to adapt strategies constantly, which could feel overwhelming or restrictive at times. Despite these criticisms, the majority of reviewers viewed Civilization VII as a strong entry in the series, with its gameplay innovations largely celebrated. The consensus leaned heavily toward optimism, with critics like Gameliner, GINX TV, and COGconnected praising the game’s strategic depth, improved engagement, and fresh mechanics. While some felt specific systems needed refinement, the overall sentiment was that the changes elevated the experience without losing the core 4X essence (GamesRadar+, Guardian). The game’s ability to blend accessibility with complexity, as highlighted by Atomix and CGMagazine, solidified its position as a standout title. Though not perfect, the gameplay of Civilization VII was widely regarded as a significant step forward, offering both familiar comforts and bold new directions for fans of the franchise.

TL;DR

gameplay mechanics

Civilization VII delivers bold innovations with its three-era system and fresh mechanics, balancing accessibility and depth, but struggles with clunky transitions, forced military focus, and divisive design choices that alienate longtime fans despite widespread acclaim for its strategic ambition.

81

TL;DR

Civilization VII dazzles with hyper-realistic visuals, dynamic animations, and immersive environments, earning universal acclaim for its artistic leap forward—though minor issues like texture inconsistencies, interface clutter, and technical hiccups on smaller screens temper its perfection.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

81

Positive Reviews (80-100)

73%

Mixed Reviews (50-79)

28%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The majority of critics praised Sid Meier’s Civilization VII for its significant visual upgrades, highlighting a more realistic and detailed approach compared to previous entries. Reviewers like MondoXbox and TheXboxHub noted enhanced aesthetics through high-detail environments, animated leaders, and intricate tile designs, while ElDesmarque and Atomix emphasized the game’s graphical evolution, blending modern capabilities with the series’ charm. CGMagazine and GamesRadar+ lauded its “stunning graphics” and “warmer palette,” respectively, with Guardian applauding the vivid, historically reflective landscapes and dynamic natural disasters. The shift toward a more organic and immersive visual style was widely celebrated, as seen in Gameblog.fr’s praise for evolving cities and Gameliner’s admiration for “visually stunning” units and terrain. Even critics on different platforms, such as MeuPlayStation and Push Square, highlighted the game’s vibrant, realistic maps and detailed animations, underscoring a cohesive improvement in visual fidelity across systems. However, some critiques pointed to specific shortcomings. Finger Guns noted that while the muted style and landscapes were appealing, textures occasionally felt off, and leader animations lacked depth. Gamer.nl criticized unit and building recognition issues, making it hard to distinguish elements, while Jeuxvideo.com and SpazioGames mentioned interface clarity problems, with the latter noting a “regression in readability.” Windows Central pointed to frame drops and visual bugs in menus, and XboxEra noted that some details were lost on smaller screens like the Steam Deck. Additionally, GameOver.gr suggested map details could be further refined, and GINX TV acknowledged a “moody” tone that might not appeal to all. These issues, while varied, collectively indicate that while the game’s visuals are largely praised, there were trade-offs in consistency and accessibility. Overall, the consensus among critics was overwhelmingly positive, with most agreeing that Civilization VII represents a significant leap forward in visual design. The blend of realistic textures, dynamic animations, and immersive environments—such as Vgames’ “visually stunning” world or Multiplayer.it’s improved city districts—was widely celebrated. While minor criticisms about interface clarity and technical performance persisted, they were overshadowed by the game’s broader achievements. As CGMagazine noted, the visuals “impress compared to its predecessor,” and IGN Portugal highlighted a “realistic direction” that enhanced immersion. The majority of reviewers, including Generación Xbox and Game8, acknowledged the game’s balance between stylized and realistic aesthetics, cementing its status as a visually impressive entry in the series.

TL;DR

graphics and visual design

Civilization VII dazzles with hyper-realistic visuals, dynamic animations, and immersive environments, earning universal acclaim for its artistic leap forward—though minor issues like texture inconsistencies, interface clutter, and technical hiccups on smaller screens temper its perfection.

80

TL;DR

Civilization VII's sound design shines with culturally immersive orchestral scores, dynamic era-specific music, and Gwendoline Christie's stellar narration, but technical glitches, repetitive elements, and jarring transitions undermine its polish.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

80

Positive Reviews (80-100)

75%

Mixed Reviews (50-79)

21%

Negative Reviews (0-49)

4%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Sid Meier’s Civilization VII received widespread praise for their immersive and culturally rich compositions. Critics highlighted the orchestral scores, which blend grandeur with historical authenticity, creating an atmosphere that complements the game’s strategic depth. For instance, Push Square lauded Christopher Tin’s work as “superb and culturally immersive,” while Atomix commended the attention to detail in incorporating instruments and compositions reflective of each civilization’s heritage. The inclusion of unique musical themes for different eras and cultures was a standout feature, with Game8 noting that the soundtrack “continues the franchise’s tradition of exceptional soundtracks.” Additionally, voice acting by Gwendoline Christie received significant acclaim for adding gravitas to the experience, as noted by TheXboxHub and Checkpoint Gaming, who praised her narration for enhancing the game’s dramatic tone. The dynamic music changes based on civilization and era also stood out, with Windows Central highlighting how this feature “adds to the immersive experience.” However, several critics pointed out technical and design flaws that detracted from the audio quality. GameMAG and Nintendo Life reported issues such as abrupt music cuts and stuttering, which disrupted immersion, while Generación Xbox criticized repetitive sound effects. SpazioGames argued that the soundtrack lacked continuity between epochs, with drastic musical shifts undermining the sense of historical progression. Additionally, some reviewers felt the main theme fell short compared to previous entries in the series, as noted by MondoXbox, and others found the music occasionally monotonous over long play sessions (Hooked Gamers). While Impulsegamer acknowledged pleasant sound effects, they noted that the music “doesn’t stand out,” and the absence of Sean Bean’s narration was a missed opportunity. These critiques suggest that while the audio design was ambitious, execution issues and repetitive elements occasionally overshadowed its strengths. Overall, the consensus among critics leans heavily toward appreciation for Civilization VII’s sound design and music, with most praising their cultural depth, orchestral quality, and narrative integration. The positive feedback from platforms like Game8, Gameliner, and Vgames underscores the soundtrack’s ability to enhance immersion, while the narration by Gwendoline Christie was a consistent highlight across multiple reviews (TheXboxHub, GINX TV, PlaySense). However, technical glitches and repetitive elements, as noted by GameMAG, Nintendo Life, and SpazioGames, indicate areas where the audio design could have been more polished. Despite these criticisms, the majority of reviewers agreed that the music and sound design significantly contributed to the game’s overall experience, balancing innovation with the series’ established strengths.

TL;DR

music and sound design

Civilization VII's sound design shines with culturally immersive orchestral scores, dynamic era-specific music, and Gwendoline Christie's stellar narration, but technical glitches, repetitive elements, and jarring transitions undermine its polish.

78

TL;DR

Gwendoline Christie’s narration in Civilization VII is universally acclaimed for elevating storytelling and immersion, though critics like Atomix and Multiplayer.it highlight issues with linguistic accessibility and leader representation, underscoring a mixed but largely positive reception.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

78

Positive Reviews (80-100)

71%

Mixed Reviews (50-79)

29%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The majority of critics praised the voice acting in Sid Meier’s Civilization VII, with particular emphasis on Gwendoline Christie’s narration. TheXboxHub highlighted her as a “standout feature,” noting her strong presence in the game’s storytelling, while Nintendo Life described her work as a “delightful aspect” that enhances the experience. KonsoliFIN and Push Square both emphasized how Christie’s voice “fits perfectly with the game’s atmosphere” and contributes to its immersive quality. GINX TV also commended her performance for adding “weight to the game’s atmosphere,” underscoring the universal acclaim for her role as the narrator. These reviews collectively suggest that Christie’s vocal work is a significant strength, elevating the game’s narrative depth and emotional resonance. However, some critics pointed out specific shortcomings in the voice acting department. Atomix noted that while historical figures are voiced in their native languages—adding “authenticity and cultural identity”—this approach may alienate players unfamiliar with those languages. GINX TV also critiqued the lack of voice lines for leaders, calling it a “noted downside” despite Christie’s compelling performance. Meanwhile, Multiplayer.it was more direct, stating that the representation of leaders “does not meet the high standards set by previous installments,” implying a disconnect between the game’s ambition and its execution in this area. These critiques highlight areas where voice acting could have been more inclusive or consistent with prior entries in the series. Overall, the consensus among critics leans heavily toward appreciation for Gwendoline Christie’s narration, which is seen as a defining strength of Civilization VII. While some reviewers like Atomix and Multiplayer.it raised valid concerns about linguistic accessibility and leader representation, these issues did not overshadow the general praise for the voice acting. The balance between high praise for Christie’s performance and nuanced critiques of other elements suggests that while the game’s vocal work is largely successful, there are opportunities for refinement in future iterations. This mixed but predominantly positive reception reflects a game that excels in its narrative delivery but leaves room for improvement in broader audio design aspects.

TL;DR

voice acting

Gwendoline Christie’s narration in Civilization VII is universally acclaimed for elevating storytelling and immersion, though critics like Atomix and Multiplayer.it highlight issues with linguistic accessibility and leader representation, underscoring a mixed but largely positive reception.

64

TL;DR

Civilization VII delivers mostly stable, polished gameplay on PS5 and PC, with smooth performance and lower-end compatibility, but Xbox Series X and Nintendo Switch struggle with UI flaws, AI hiccups, and crashes—highlighting uneven optimization across platforms despite a solid core experience.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

64

Positive Reviews (80-100)

18%

Mixed Reviews (50-79)

71%

Negative Reviews (0-49)

11%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Sid Meier’s Civilization VII varies across platforms, with notable positives emerging for certain systems. On the PS5, several reviewers highlighted smooth gameplay and stable performance despite minor issues. KonsoliFIN noted that updates improved balance and interface problems, while Push Square praised fast load times and overall good performance. Similarly, PC received mixed but generally favorable feedback, with CGMagazine emphasizing its ability to run well on lower-end systems, and INVEN and VGC noting smooth performance on the Steam Deck. For the Nintendo Switch, Digitally Downloaded acknowledged improved technical performance with mouse controls, though some bugs persisted. On Xbox Series X, Generación Xbox described the game as “mostly stable” with minor bugs, while GameMAG criticized its interface and erratic unit behavior. These positives suggest that the game’s core mechanics are well-optimized on certain platforms, even if not flawless. However, technical issues were more pronounced across several platforms. On PS5, critics like ElDesmarque pointed to AI behavior flaws and event inconsistencies, while MeuPlayStation and Gameliner reported crashes and UI confusion. The Xbox Series X faced criticism for a “poorly designed interface” (GameMAG) and erratic unit behavior, though Generación Xbox noted minor bugs. On PC, Atomix highlighted frame rate drops on mid-range systems, and GINX TV criticized glitches affecting gameplay. Nintendo Switch’s Digitally Downloaded mentioned soft resets and input recognition issues, while Games.cz pointed to “technological limitations” in research timelines. These negatives reveal persistent challenges in optimization, particularly with UI design, AI responsiveness, and platform-specific bugs that detract from the experience. Overall, critics generally agree that Civilization VII has technical shortcomings but remains playable across platforms. While PS5 and PC received more balanced reviews—acknowledging stability improvements and performance on lower-end hardware—Xbox Series X and Nintendo Switch faced more significant issues, including UI flaws and crashes. The consensus leans toward the game being “mostly stable” (Generación Xbox) but requiring further refinement, particularly in AI behavior (ElDesmarque) and interface design (Push Square). Despite these challenges, many reviewers, like CGMagazine and INVEN, noted that the core experience is solid, suggesting that technical issues are more about polish than fundamental flaws. The mixed reception underscores a game that is technically capable but unevenly optimized across platforms.

TL;DR

technical performance

Civilization VII delivers mostly stable, polished gameplay on PS5 and PC, with smooth performance and lower-end compatibility, but Xbox Series X and Nintendo Switch struggle with UI flaws, AI hiccups, and crashes—highlighting uneven optimization across platforms despite a solid core experience.

82

TL;DR

Civilization VII dazzles with endless replayability through its vast strategic depth, era transitions, and customizable campaigns, but its streamlined mechanics and abrupt endings spark debate among purists—proving both a triumph for innovation and a divisive evolution of the series.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

82

Positive Reviews (80-100)

75%

Mixed Reviews (50-79)

20%

Negative Reviews (0-49)

5%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of critics praised Sid Meier’s Civilization VII for its robust replay value, highlighting its diverse mechanics and strategic depth. Reviewers like Nintendo Life and ElDesmarque emphasized the game’s infinite possibilities through varied civilizations, leaders, and strategies, while Finger Guns and Game8 noted how customizable campaigns and systems like the Mementos mechanic make each playthrough feel unique. The introduction of era transitions, legacy points, and meta-progression systems (as highlighted by Checkpoint Gaming and Windows Central) further enhanced replayability, allowing players to experiment with different approaches across multiple games. Critics such as CGMagazine and GamesRadar+ also praised the game’s ability to offer endless combinations of leaders and strategies, ensuring that no two sessions feel identical. The addictive nature of the gameplay, described by TheXboxHub as a “time-eater,” underscored its capacity to keep players engaged for extended periods. However, some critics pointed to specific drawbacks that could limit replay value. GameMAG criticized the game’s abrupt ending and lack of depth, while MondoXbox noted that time pressure in mini-campaigns might deter some players. Others, like MeuPlayStation and SpazioGames, expressed concerns about the loss of narrative depth and traditional elements in favor of streamlined mechanics. Additionally, Wccftech and Digitally Downloaded highlighted issues such as small map sizes, aggressive AI, and a perceived decline in grandeur compared to previous entries, which could reduce long-term engagement for purists. While these critiques were less common, they reflected lingering frustrations with certain design choices that might not appeal to all players. Despite these reservations, the overall consensus among critics was overwhelmingly positive regarding Civilization VII’s replay value. The game’s strategic complexity, innovative systems like the age-based progression and legacy points, and the sheer variety of civilizations and leaders (as noted by Gamer.nl and INVEN) created a compelling case for multiple playthroughs. Even critics who acknowledged flaws, such as KonsoliFIN and COGconnected, emphasized that the core mechanics and potential for expansions would keep players invested. The game’s ability to balance accessibility with depth, along with its emphasis on experimentation—whether through unique leader abilities or dynamic victory conditions (as highlighted by Guardian and VGC)—solidified its reputation as a highly replayable experience. While not without its shortcomings, Civilization VII appears to have successfully expanded the franchise’s appeal for both newcomers and veteran players.

TL;DR

replay value

Civilization VII dazzles with endless replayability through its vast strategic depth, era transitions, and customizable campaigns, but its streamlined mechanics and abrupt endings spark debate among purists—proving both a triumph for innovation and a divisive evolution of the series.

Overall verdict

Overall Verdict

78

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

78

Positive Reviews (80-100)

71%

Mixed Reviews (50-79)

27%

Negative Reviews (0-49)

2%

Based on analyzing all available reviews that scored and critiqued the game.

The overall sentiment toward Sid Meier’s Civilization VII is largely positive, with many critics praising its innovative mechanics, modernized visuals, and accessibility. Reviewers like Atomix and CGMagazine highlight the game’s “remarkable evolution” and “extensive content,” emphasizing its ability to balance complexity with approachability for both newcomers and veterans. GamesRadar+ calls it a “revolutionary strategy game” that successfully reinvents the series while maintaining its core identity, noting improvements in diplomacy and era transitions. Gameblog.fr and Jeuxvideo.com commend its depth and strategic richness, while Checkpoint Gaming applauds its “self-assured launch” and attention to detail. The game’s fresh mechanics, such as dynamic civilization switching and streamlined gameplay, are frequently lauded for adding variety without sacrificing the series’ trademark depth. However, several critics point to notable flaws that temper the enthusiasm. GameMAG and Digitally Downloaded criticize the game’s “unfinished feel,” recommending players stick to Civilization VI due to its more polished experience. Issues like bugs, interface glitches, and technical shortcomings are recurring complaints, with Nintendo Life and Vgames noting that these detract from the overall polish. SpazioGames and KonsoliFIN highlight concerns over UI design, narrative continuity, and balance issues, while Wccftech and Shacknews point to forced mechanics like the era system and pacing problems. Some veterans feel alienated by bold changes, as noted by Generación Xbox, who acknowledges that “bold changes may alienate some veteran players,” though they also appreciate the new features. These criticisms suggest that while the game is ambitious, it struggles with execution in certain areas. Despite mixed reactions, the overall consensus leans toward a positive verdict, with most critics acknowledging Civilization VII as a strong, if imperfect, entry in the series. Gameliner and Push Square describe it as a “solid foundation” with room for growth through expansions, while IGN Portugal and COGconnected praise its transformative potential and long-term appeal. While some platforms like PC receive more favorable reviews (e.g., VGC calling it a “high watermark for strategy games”), others on consoles or Switch note lingering issues. Ultimately, the game is seen as a bold step forward that retains the series’ essence while introducing fresh ideas, even if not all changes resonate with every player. As Games.cz notes, it’s a “mechanically superior” title that balances innovation with tradition, making it a must-play for strategy fans despite its flaws.

TL;DR

Civilization VII dazzles with bold innovation, sleek visuals, and accessible depth, earning praise for its strategic richness and fresh mechanics like dynamic civilization switching. Yet, bugs, a clunky UI, and uneven pacing tarnish its polish, leaving some veterans frustrated. A strong, imperfect launch that balances ambition with tradition—worth playing but not without flaws.

78

MONSTER

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Reviews

142 reviews found

100

VGC

PC

Feb 3, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Civilization 7 is praised for adding big changes to its formula while maintaining the iconic elements of the series. The review describes it as a confident, sleek, and high watermark for strategy games, indicating a positive overall verdict.

Read full review

Full review

100

Guardian

PC

Feb 3, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Civilization VII is described as deep and complex, emphasizing human drama and achievement over faceless units. The game is praised for its addictive nature and ability to consume hours, days, and possibly months of players' lives.

Read full review

Full review

92

Gamersky

PC

Feb 3, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Overall, Civilization VII is praised for its innovative changes and improvements over its predecessor, solidifying its status as a leading 4X game.


90

GameOver.gr

PC

Feb 6, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Civilization VII is positioned as a bold and intelligent renewal of the series, promising a rich and engaging experience for both new and veteran players.

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Full review

90

Gameblog.fr

PC

Feb 3, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Civilization VII is praised for its accessibility, depth, and strategic gameplay, marking a significant evolution in the franchise.

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Full review

90

CGMagazine

PC

Feb 11, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Sid Meier's Civilization VII is a testament to quality gaming, with extensive content, satisfying gameplay, and impressive visuals, making it a must-have.

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Full review

90

Checkpoint Gaming

PC

Feb 3, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Impressive and self-assured Civ launch with a strong identity grounded in history while feeling fresh and exciting. A complete package that satisfies with attention to detail and lives up to lofty expectations.

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Full review

90

Game8

PlayStation 5

Mar 22, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

While Civilization VII is a great game with impressive innovations, it falls short of being a masterpiece due to missing features and pacing issues. Recommended for fans of the genre.

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Full review

90

PlaySense

PC

Feb 3, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Sid Meier’s Civilization VII sets a new standard for the series with added depth and accessibility. While the base game may feel lacking compared to Civilization VI with expansions, the gameplay improvements in Civilization VII make up for it. Future expansions are expected to enhance the game further.

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Full review

90

Atomix

PC

Feb 3, 2025

AI-generated summary • May contain inaccuracies • See full review for precise details

Sid Meier's Civilization VII is a remarkable evolution of the series, combining complexity with accessibility, stunning visuals, and rich cultural representation, making it a must-play for strategy and simulation fans.

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Full review
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