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66

MONSTER

Star Icon

Red Faction: Guerrilla Re-Mars-tered

2018
GenresAdventure, Action, Science Fiction and Futuristic, Third Person Perspective, Shooter, Open World, Single Player, Multiplayer
AvailableJul 3, 2018
PlatformXbox One, Nintendo Switch, PC, PlayStation 4
DeveloperVolition Inc.
Overview

Set 50 years after the climactic events of the original Red Faction, Red Faction: Guerrilla allows players to take the role of an insurgent fighter with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. Red Faction: Guerrilla re-defines the limits of destruction-based game-play with a huge open-world, fast-paced guerrilla-style combat, and true physics-based destruction.

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Game analysis

Monster Scorecard

EXPAND ALL

56

TL;DR

Mixed reviews: While some praise its functional, player-driven framework and environmental destruction focus, most call the story shallow, generic, and forgettable, criticizing clichéd tropes, weak characters, and a lack of emotional depth that fails to elevate beyond basic gameplay.

SCORE DISTRIBUTION FOR STORY

Story Score

56

Positive Reviews (80-100)

3%

Mixed Reviews (50-79)

64%

Negative Reviews (0-49)

33%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The story of Red Faction: Guerrilla Re-Mars-tered receives mixed but generally lukewarm reception, with some critics acknowledging its functional role as a framework for gameplay. For instance, The Games Machine notes that the narrative prioritizes player-driven actions over deep storytelling, while PlayStation LifeStyle highlights its straightforward structure and effectiveness in driving missions forward. USgamer and GameGrin commend the initial setup, particularly Alec Mason’s personal stake in the rebellion following his brother’s death, which adds a minimal layer of emotional context. Additionally, Cubed3 and TheXboxHub recognize that the game’s focus on environmental destruction makes the story less central, allowing it to serve as a backdrop rather than a hindrance. These perspectives suggest that while the narrative is not inherently flawed, its simplicity aligns with the game’s core mechanics, offering a baseline of engagement without striving for depth. However, the majority of critics condemn the story as shallow, generic, and lacking in emotional or thematic substance. Gaming Nexus criticizes its failure to deliver meaningful emotional beats or cultural nuance, while Digital Chumps and Game Revolution describe it as “junk” and “threadbare,” respectively, emphasizing weak character development and a predictable sci-fi plot. Critical Hit and Wccftech highlight the clichéd revenge narrative and repetitive missions, with IGN comparing the story to a “trip to the DMV” for its blandness. Digitally Downloaded and Nintendo Life further argue that the protagonist’s lack of depth and the absence of moral complexity make the narrative forgettable, especially when contrasted with games like The Witcher 3. Even IGN Italia and Everyeye.it acknowledge the story’s predictability, noting that its themes of oppression and resistance are underdeveloped. These critiques collectively underscore a widespread dissatisfaction with the narrative’s failure to elevate the experience beyond its gameplay mechanics. Overall, the consensus among critics is that the story of Red Faction: Guerrilla Re-Mars-tered is a secondary concern, prioritized less than the game’s signature destruction mechanics. While some reviewers, like Cubed3 and TheXboxHub, accept its minimalism as functional, the majority view it as a missed opportunity for depth or innovation. The narrative’s reliance on familiar tropes—rebellion against corporate overlords, revenge plots, and sci-fi oppression—fails to resonate beyond surface-level engagement. Despite this, the game’s focus on environmental destruction and open-world exploration allows the story to remain unobtrusive, even if it lacks memorability. As IGN and GameGrin note, the plot serves its purpose but does not contribute significantly to the overall experience, leaving players with a sense of detachment from the characters and themes. Ultimately, the story is seen as a necessary but underwhelming component of the game’s design.

TL;DR

story and narrative

Mixed reviews: While some praise its functional, player-driven framework and environmental destruction focus, most call the story shallow, generic, and forgettable, criticizing clichéd tropes, weak characters, and a lack of emotional depth that fails to elevate beyond basic gameplay.

78

TL;DR

"Red Faction: Guerrilla Re-Mars-tered" thrills with chaotic, physics-driven destruction and nostalgic charm but falters under repetitive missions, clunky controls, and outdated mechanics—a love letter to its 2009 roots that prioritizes mayhem over modern polish.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

78

Positive Reviews (80-100)

41%

Mixed Reviews (50-79)

59%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of Red Faction: Guerrilla Re-Mars-tered is widely praised for its physics-based destruction mechanics, which remain a standout feature across platforms. Critics like XboxAddict highlight the creative freedom players have in demolishing environments, while Gameplanet and Wccftech commend the satisfying destructibility of buildings and structures. The open-world design, with its variety of vehicles and faction progression systems, adds depth, as noted by Digital Chumps and Cubed3, who appreciate the flexibility in mission approaches. IGN Spain and Eurogamer Italy emphasize the innovative use of tools like hammers, explosives, and remote charges, which allow for unique problem-solving. The game’s core loop—scavenging scrap, upgrading weapons, and weakening the EDF—creates a sense of progression, with Xbox Tavern and GameSpace praising its nostalgic appeal despite its simplicity. However, several critics point to repetitive mission structures and technical shortcomings that detract from the experience. Gameplanet and Digitally Downloaded criticize the frustrating "Ashes to Ashes" mission and repetitive side quests, while Wccftech and Cubed3 note the lack of innovation in mission design. Controls on the Nintendo Switch face particular scrutiny, with Gameplanet and Nintendo Enthusiast highlighting touchy mechanics and awkward gyro-aiming. Combat is frequently criticized for clunky third-person systems (Trusted Reviews, Digital Chumps) and inaccurate weapons, while Areajugones compares the rough controls to older titles like Just Cause 3. The open-world feel also feels outdated to some, as ZTGD and TheXboxHub note, with limited visual variety and a flat difficulty curve that fails to challenge players later in the game. Despite these flaws, the consensus among critics is that Red Faction: Guerrilla Re-Mars-tered remains a fun and nostalgic experience for fans of destruction mechanics, even if it lacks modern polish. XboxAddict and GameGrin acknowledge its charm despite repetition, while Eurogamer Italy and IGN Spain celebrate its creative mission design. However, the game’s reliance on its core mechanic—destruction—often overshadows other aspects, leaving many to question whether it justifies a purchase for newcomers. While Wccftech and GameSpace praise its unchanged but effective gameplay, others like Areajugones and Digital Chumps argue that the flaws in combat and repetition limit its appeal. Ultimately, the game is seen as a love letter to its original 2009 counterpart, offering chaotic fun but falling short of modern expectations.

TL;DR

gameplay mechanics

"Red Faction: Guerrilla Re-Mars-tered" thrills with chaotic, physics-driven destruction and nostalgic charm but falters under repetitive missions, clunky controls, and outdated mechanics—a love letter to its 2009 roots that prioritizes mayhem over modern polish.

65

TL;DR

Red Faction: Guerrilla Re-Mars-tered sports polished graphics and physics-driven destruction, but its dated art direction, repetitive environments, and technical flaws—worse on Switch—make it a nostalgic relic. While upgrades like 4K textures and smoother frame rates shine, the game’s muddy aesthetics and unoptimized performance fail to meet modern standards, leaving it stuck in 2009.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

65

Positive Reviews (80-100)

12%

Mixed Reviews (50-79)

81%

Negative Reviews (0-49)

7%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The reviews of Red Faction: Guerrilla Re-Mars-tered highlight several positive aspects of its graphical and visual design, particularly the technical upgrades and enhancements. Critics like Jeuxvideo.com and PlayStation LifeStyle note improvements in textures, lighting, shadows, and 4K upscaling, which modernize the game’s visuals to some extent. The remaster’s focus on physics-based destruction remains a standout feature, with GameSpew and DarkStation praising the impressive debris realism and empowering gameplay mechanics. Additionally, Critical Hit acknowledges the 4K enhancements and new textures, while Generación Xbox highlights smoother 60fps performance and enhanced detail in Martian landscapes. These upgrades, though modest, provide a more polished experience compared to the original 2009 release. However, the consensus on the negatives is overwhelmingly critical. Many reviewers, including Gaming Age, Multiplayer.it, and Nintendo Enthusiast, describe the visuals as outdated, with monotonous red-and-brown color schemes, repetitive environments, and a lack of visual variety that fails to match the game’s Martian setting. The Switch port faces particular scrutiny, with Nintendo WorldReport and Hobby Consolas citing muddy textures, limited terrain diversity, and compromised graphical fidelity in portable mode. Issues like pop-in effects, frame rate drops during large-scale destruction, and poorly optimized cutscenes—criticized by TheXboxHub, Vandal, and GameGrin—further undermine the experience. Even on higher-end platforms, Xbox Achievements and PlayStation Country note technical flaws like flat textures and draw-distance issues, emphasizing that the game’s aesthetic feels relics of older gaming eras. Overall, critics agree that Re-Mars-tered offers incremental graphical improvements but falls short of modern standards. While Jeuxvideo.com and GameSpace acknowledge the remaster’s “substantial” upgrades, they stress that the core visual design remains dated, with Vandal and PlayStation Universe highlighting repetitive environments and unmodernized cutscenes. The destruction mechanics are universally praised as a highlight, but the game’s artistic choices—such as its muted palette and sparse textures—limit its appeal. Despite some praise for technical refinements, the majority of reviewers, including Digital Chumps and Everyeye.it, conclude that Re-Mars-tered is a nostalgic but visually underwhelming experience, failing to fully capitalize on modern hardware capabilities. The remaster succeeds in preserving the game’s unique identity but struggles to elevate it beyond its 2009 origins.

TL;DR

graphics and visual design

Red Faction: Guerrilla Re-Mars-tered sports polished graphics and physics-driven destruction, but its dated art direction, repetitive environments, and technical flaws—worse on Switch—make it a nostalgic relic. While upgrades like 4K textures and smoother frame rates shine, the game’s muddy aesthetics and unoptimized performance fail to meet modern standards, leaving it stuck in 2009.

63

TL;DR

Divided reception: praised for retaining original quality and immersive elements by select critics, but criticized for forgettable music, technical flaws on Switch, and lack of innovation.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

63

Positive Reviews (80-100)

27%

Mixed Reviews (50-79)

36%

Negative Reviews (0-49)

36%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The sound design and music of Red Faction: Guerrilla Re-Mars-tered received a mix of praise and criticism across platforms. Critics like Xbox Achievements highlighted the sci-fi soundtrack as "evocative enough" to complement the game’s atmosphere, while SpazioGames praised the sound effects and memorable tracks, noting that Italian voice acting retained the quality from the 2009 release. God is a Geek emphasized the audio as a standout feature, calling it immersive and best experienced with headphones. Additionally, Generación Xbox and SomosXbox acknowledged that the remaster preserved the original’s praised voice acting and audio quality without changes, suggesting some appreciation for the fidelity of the source material. These positives indicate that while not groundbreaking, certain aspects of the audio design were well-received, particularly in terms of atmosphere and retention of original elements. However, several critics pointed to significant shortcomings. Destructoid criticized the sound design for lacking immersion, citing quiet vehicle engines and minimal engine sounds, alongside controller lag that detracted from the experience. Trusted Reviews called the soundtrack "forgettable," noting it failed to match the game’s destructive focus, while FNintendo and Nintendo Enthusiast highlighted issues with audio compression on Switch, which degraded quality and impacted immersion. PLAY! Zine suggested the music lacked impact, advising players to use their own playlists instead. Vandal described sound effects as "functional but unremarkable" and the soundtrack as average, though they praised Spanish voice acting. These critiques underscore a general dissatisfaction with the audio’s technical execution and creative ambition, particularly on certain platforms. The overall consensus reveals a divided reception, with praise for retained original elements and specific aspects like voice acting or atmosphere, but broader criticism of the sound design’s lack of innovation and technical flaws. While Xbox Achievements and SpazioGames found merits in the audio, most reviewers—especially on Switch—highlighted issues like compression and forgettable music. The remaster’s failure to significantly improve upon the original’s audio, as noted by Generación Xbox and SomosXbox, suggests that while some aspects were preserved, the experience fell short of expectations. Ultimately, the mixed feedback reflects a game whose audio design was neither a strength nor a major weakness, but one that struggled to leave a lasting impression.

TL;DR

music and sound design

Divided reception: praised for retaining original quality and immersive elements by select critics, but criticized for forgettable music, technical flaws on Switch, and lack of innovation.

73

TL;DR

Voice acting in Red Faction: Guerrilla Re-Mars-tered is technically solid with strong localized dubs (Spanish/Italian) but lacks emotional depth, memorability, and standout performances—especially from Troy Baker—while supplementary content suffers from poor translations, leaving a competent but unremarkable experience.

SCORE DISTRIBUTION FOR VOICE ACTING

Acting Score

73

Positive Reviews (80-100)

13%

Mixed Reviews (50-79)

88%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the voice acting.

The voice acting in Red Faction: Guerrilla Re-Mars-tered receives generally positive remarks, particularly for its technical quality and consistency across different language tracks. Critics like Hobby Consolas praise the Spanish audio track for featuring a "decent voice cast" including notable actors such as Roberto Encinas, while SpazioGames highlights the Italian dubbing as matching the 2009 version’s standards, enhancing immersion. Generación Xbox notes that the original voice acting remains strong in the remaster, and SomosXbox describes the Spanish performance as "más que correcto" (more than acceptable), emphasizing adequacy without overt criticism. These assessments suggest that while not groundbreaking, the voice work is competently executed and contributes to the game’s overall experience, especially in localized versions. However, several critics point to limitations in the voice acting, particularly its lack of standout performances or emotional depth. Eurogamer Italy criticizes the Italian dub as "adequate but not exceptional," citing a "flat script" and "lackluster dialogue" that prevent it from standing out. Critical Hit describes Troy Baker’s portrayal of the protagonist as "bland," noting his voice acting doesn’t elevate the character, while Xbox Achievements mentions the cast as "decent" but unremarkable. Additionally, Generación Xbox and Vandal highlight issues with additional content like Demonios de Badlands, which lacks dubbing or suffers from translation errors, undermining consistency. These critiques suggest that while the voice acting meets baseline expectations, it fails to leave a lasting impression. Overall, the consensus among critics is that the voice acting in Re-Mars-tered is functional and reliable but not exceptional. Most agree it serves its purpose without notable flaws, with praise for localized dubs like Spanish and Italian tracks adding value. However, the lack of memorable performances—particularly from lead actor Troy Baker—and issues with supplementary content temper enthusiasm. Eurogamer Italy and Critical Hit encapsulate this sentiment by emphasizing mediocrity despite technical adequacy, while others like Hobby Consolas and SpazioGames acknowledge quality in specific iterations. The remaster retains the original’s strengths but falls short of elevating the voice acting beyond its 2009 foundation.

TL;DR

voice acting

Voice acting in Red Faction: Guerrilla Re-Mars-tered is technically solid with strong localized dubs (Spanish/Italian) but lacks emotional depth, memorability, and standout performances—especially from Troy Baker—while supplementary content suffers from poor translations, leaving a competent but unremarkable experience.

62

TL;DR

Red Faction: Guerrilla Re-Mars-tered stumbles under its own weight, plagued by crashing, frame drops, and an outdated engine despite minor polish on select platforms—its 2009 tech can’t hide modern flaws.

SCORE DISTRIBUTION FOR TECHNICAL PERFORMANCE

Tech Score

62

Positive Reviews (80-100)

11%

Mixed Reviews (50-79)

65%

Negative Reviews (0-49)

24%

Based on analyzing reviews that specifically scored or critiqued the technical performance.

The technical performance of Red Faction: Guerrilla Re-Mars-tered across platforms shows mixed results, with some positive aspects highlighted by reviewers. On the PS4, Push Square praised its smooth 60fps performance and lack of slowdown during intense destruction sequences, while IGN noted reasonable technical performance despite aging hardware demands. For the Nintendo Switch, Nintendo Life commended the Performance and Quality modes that balance stability and visuals, and GameSpew acknowledged the game runs well overall, even with minor framerate drops in docked mode. On Xbox One, MondoXbox highlighted frame rate adjustment options between 30fps and 60fps, while IGN noted smooth 60fps at 1080p resolutions. The PC version saw improvements, with PLAY! Zine praising its smooth performance on modern hardware after optimization, though older mechanics were seen as lagging behind contemporary standards. However, technical issues plagued most platforms, undermining the remaster’s potential. On the PS4, multiple critics like Gaming Nexus and Everyeye.it criticized frequent crashes, freezes, and glitches, with IGN Italia and God is a Geek pointing to frame rate instability during action-heavy moments. The Nintendo Switch faced long load times (Vooks) and framerate drops during intense sequences (Gameplanet), while Digital Chumps noted mission auto-failures and crashes. On the Xbox One, Windows Central and GameCritics highlighted persistent frame-rate drops, crashes, and optimization issues, with TrueAchievements noting multiplayer instability. The PC version struggled with clunky driving controls (COGconnected) and unadjustable camera sensitivity. Across all platforms, the game’s 2009-era engine was a recurring complaint, with Everyeye.it and Areajugones emphasizing its dated technical infrastructure despite graphical upgrades. The overall consensus among critics is that Red Faction: Guerrilla Re-Mars-tered suffers from significant technical shortcomings across all platforms, largely due to its aging engine and poor optimization. While some reviewers, like Push Square (PS4) and Nintendo Life (Switch), acknowledged moments of smooth performance, the majority highlighted persistent issues such as crashes, frame rate drops, and glitches. The PS4 version was particularly criticized for instability (Gaming Nexus, IGN Italia), while the Switch faced optimization challenges despite its portability (Vooks, Gameplanet). Xbox One and PC versions also saw mixed results, with some praise for adjustable settings but widespread frustration over technical flaws. Despite minor improvements in visual fidelity, the remaster failed to address core performance issues, leaving many reviewers disappointed by its inability to meet modern standards. The game’s legacy as a 2009 title clearly hindered its ability to deliver a polished experience on newer hardware.

TL;DR

technical performance

Red Faction: Guerrilla Re-Mars-tered stumbles under its own weight, plagued by crashing, frame drops, and an outdated engine despite minor polish on select platforms—its 2009 tech can’t hide modern flaws.

62

TL;DR

"Red Faction: Guerrilla Re-Mars-tered" thrives on its iconic destruction mechanics and chaotic sandbox fun, but repetitive missions, sparse content, and dated design bury its potential—replay value is niche, driven by nostalgia and core gimmicks, not depth or modern polish.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

62

Positive Reviews (80-100)

1%

Mixed Reviews (50-79)

91%

Negative Reviews (0-49)

7%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The replay value of Red Faction: Guerrilla Re-Mars-tered is largely driven by its iconic destruction mechanics and unique open-world sandbox design, which many critics acknowledge as a standout feature. Reviewers like NintendoWorldReport and Gameplanet highlight the game’s "unique destructibility" and "chaotic gameplay," noting that the ability to dismantle environments in creative ways offers lasting appeal for fans of the original. The Wrecking Crew mode, praised by Daily Star and Pure Nintendo, adds multiplayer longevity with leaderboards and endless destruction challenges, while IGN and GameSpew emphasize that the physics experimentation and challenge modes from the original still resonate. Additionally, TheSixthAxis and Push Square argue that the open-world sandbox nature encourages repeated playthroughs for exploration and creative chaos, even if the core mechanics remain unchanged. However, the game’s replayability is frequently undermined by repetitive mission structures, sparse content, and outdated gameplay loops. NintendoWorldReport and PlayStation Country criticize the "shallow" and "monotonous" side missions, while Digital Chumps and Gameplanet note that the lack of engaging post-game content limits long-term appeal. Many reviewers, including The Games Machine and Everyeye.it, point to the "repetitive mission design" and "lack of modern features," with DarkStation and Trusted Reviews highlighting how the unengaging story and technical flaws—such as a poor checkpoint system—deter repeated play. Even multiplayer modes, though mentioned by TrueAchievements and SomosXbox, often suffer from low player engagement or lack of originality, further reducing their impact. Overall, critics present a mixed but largely cautious assessment of the game’s replay value. While the destruction mechanics and Wrecking Crew mode provide some incentive for fans to revisit the title, most agree that the repetitive gameplay, limited content, and dated design hinder long-term engagement. IGN and Jeuxvideo.com acknowledge that the core appeal of the original lives on through its physics and challenge modes, but Eurogamer Italy and Critical Hit note that repeat playthroughs feel redundant for those familiar with the 2009 release. The consensus leans toward moderate replayability—primarily for nostalgia or genre enthusiasts—but with significant caveats about its lack of depth and modern polish. As Nintendo Life and Switch Player suggest, the game’s charm lies in its focused design, yet it struggles to justify multiple playthroughs beyond its core gimmick.

TL;DR

replay value

"Red Faction: Guerrilla Re-Mars-tered" thrives on its iconic destruction mechanics and chaotic sandbox fun, but repetitive missions, sparse content, and dated design bury its potential—replay value is niche, driven by nostalgia and core gimmicks, not depth or modern polish.

Overall verdict

Overall Verdict

66

MONSTER

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OVERALL SCORE DISTRIBUTION

Monster Score

66

Positive Reviews (80-100)

24%

Mixed Reviews (50-79)

74%

Negative Reviews (0-49)

1%

Based on analyzing all available reviews that scored and critiqued the game.

The overall sentiment toward Red Faction: Guerrilla Re-Mars-tered highlights its enduring appeal through its iconic physics-based destruction mechanics, which remain a standout feature across platforms. Critics like IGN and Jeuxvideo.com praise the game’s unique ability to let players obliterate environments in creative ways, calling it a “pioneer in destructible environments” and a “fun, wacky experience.” The remaster’s graphical upgrades and portability—particularly on the Nintendo Switch, as noted by Nintendo Enthusiast and TrueGaming—are seen as significant improvements, offering nostalgic value with modernized visuals. Additionally, many reviewers, including PlayStation LifeStyle and Xbox Achievements, acknowledge its simplicity and charm compared to modern open-world games, positioning it as a worthwhile revisit for fans of the genre or those seeking chaotic, sandbox-style gameplay. However, the consensus also points to several persistent flaws that hinder its broader appeal. Critics like NintendoWorldReport and Vooks criticize the game’s repetitive combat, tedious driving mechanics, and outdated design, arguing that these issues date it significantly. Technical problems, such as framerate drops on the Xbox One (per Windows Central) and performance issues on the Switch (noted by Nintendo Enthusiast), further detract from the experience. The lack of new content or meaningful updates—highlighted by Merlin'in Kazanı and IGN Italia—makes it feel like a nostalgia-driven release rather than a substantial reimagining. Even positive reviews, such as those from Vandal and SomosXbox, acknowledge that the game’s “aging mechanics” and “predictable story” limit its longevity for newer audiences. Despite these criticisms, the majority of reviewers agree that Re-Mars-tered is a worthwhile experience for fans of the original or enthusiasts of open-world destruction games. While USgamer and Gaming Age note its “flawed but enjoyable” nature, others like Xbox Tavern and Generación Xbox argue it justifies its purchase as a “polished classic.” The mixed reception reflects a balance between appreciation for its historical significance and frustration with its dated systems. Ultimately, the game’s legacy as a pioneer in destructible environments—recognized by Slant Magazine and Eurogamer Italy—ensures its place as a cult favorite, even if it falls short of modern expectations. For many, it remains a fun, chaotic trip down memory lane rather than a groundbreaking re-release.

TL;DR

A beloved yet flawed remaster, praised for its groundbreaking destruction but bogged down by outdated systems, repetitive gameplay, and technical hiccups—ideal for fans, not a modern must-play.

66

MONSTER

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Reviews

87 reviews found

100

Gaming Age

Nintendo Switch

Aug 22, 2019

AI-generated summary • May contain inaccuracies • See full review for precise details

The reviewer admits past harshness and reaffirms the game's enduring fun, calling it one of their favorite games despite its flaws. They conclude it remains enjoyable across generations.

Read full review

Full review

85

GameSpace

PC

Jul 2, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes that the remaster is worth playing for new players due to its unique destruction mechanics and visual upgrades, while offering a free upgrade to existing fans. It acknowledges the game's age but highlights its enduring fun and potential for future titles in the series.

Read full review

Full review

80

DarkStation

Nintendo Switch

Jul 22, 2019

AI-generated summary • May contain inaccuracies • See full review for precise details

The review concludes positively, calling the remaster 'a perfect way to experience' the game. It praises the gameplay, technical performance, and motion controls, recommending it for both newcomers and fans.


80

Vandal

PlayStation 4

Jul 2, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

Despite its age and some flaws, Re-Mars-tered is praised for its ambitious design, enjoyable destruction mechanics, and multiplayer. The remasterization successfully updates the game for modern platforms while retaining its core appeal.

Read full review

Full review

80

TheSixthAxis

PlayStation 4

Jul 5, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

The remaster is a welcome surprise with an 8/10 score, praised for its simplicity, destruction, and engaging plot despite aging gunplay and repetition.

Read full review

Full review
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