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67
MONSTER
In a society where having the last word means having power over others, a small party is disrupted by a gentleman who politely issues orders via one-way intercom.
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Reviews
6 reviews found74
70
GameSpot
May 14, 2015
It isn’t exactly easy to pick up, but the layered Discourse system in Last Word is worth the few verbal jabs and hooks needed in order to master it. The turn-based structure succeeds at supplying a fun alternative to the cavalcade of fantasy RPGs on the market, and while it can be easy to roll your eyes at all the patterned bow ties and discussions of fine wines, the posh tenor never tips so far that it becomes pretentious.
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70
68
Gamers' Temple
May 9, 2015
Overall, I really enjoyed the uniqueness of the game and liked its 16-bit JRPG meets Clue aesthetics. However, the story, and particularly the dialog just don't live up to the game's interesting premise.
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60
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