55
MONSTER
In Space We Brawl is a frantic couch twin-stick shooter. Get ready for the excitement of pure local multiplayer matches for up to 4 players, including teams. Choose from more than 150 combinations of weapons and ships and conquer maps full of obstacles such as asteroids and black holes!
Game analysis
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Reviews
13 reviews found75
Multiplayer.it
Oct 20, 2014
Summary and quote unavailable.
70
IGN Italia
Nov 17, 2014
Summary and quote unavailable.
70
Eurogamer Italy
Aug 19, 2015
Summary and quote unavailable.
70
SpazioGames
Oct 20, 2014
Summary and quote unavailable.
65
MondoXbox
Feb 22, 2016
Summary and quote unavailable.
50
Digitally Downloaded
Oct 23, 2014
Summary and quote unavailable.
50
Metro GameCentral
Oct 21, 2014
Offline multiplayer may be increasingly a thing of the past, but In Space We Brawl isn’t anywhere near interesting enough to reverse that trend. Pros: The basic idea is still perfectly sound, even after all these decades, and with the right people there’s certainly some short-lived fun to be had. Cons: Everything from the art to the weapons, the maps, and the game modes seems half-hearted and uninspired.
50
CGMagazine
Mar 9, 2016
With no reason to play it alone, and very little reason to play with friends when better couch co-op games exist, well, there’s pretty much no reason to buy In Space We Brawl when all is said and done.
50
DarkStation
May 18, 2015
Sadly, about halfway through the lessons, the difficulty of completing the challenges spike, making the training far more aggravating then helpful. With this being the only other mode, the entire package feels feature light, even for a moderately priced downloadable offer. That seems to be the way of In Space We Brawl. Reviewer and Editor for Darkstation by day, probably not the best superhero by night.
49
Gaming Nexus
Nov 4, 2014
If you loved Geometry Wars and you’ve got three buddies looking for some couch gaming action then you might want to consider In Space We Brawl, however, in my opinion, you’ll have more fun simply going back and playing Geometry Wars. * The product in this article was sent to us by the developer/company. I've been gaming since the Atari 2600, and I'm old enough to have hip checked a dude way bigger than me off of the game I wanted to play at an actual arcade (remember those) while also being too young to be worried about getting my ass kicked.