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83

MONSTER

Star Icon

GRIS

2018
GenresFantasy, Adventure, Indie, Platformer, Side View Perspective, Puzzle and Logic, Drama, Casual, Single Player
AvailableDec 13, 2018
PlatformPC, Nintendo Switch, Xbox Series X, PlayStation 5, Xbox One, PlayStation 4
DeveloperNomada Studio
Overview

Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities. Gris is a serene and evocative experience, free of danger, frustration or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible.

Elsewhere
Score icon

Game analysis

Monster Scorecard

EXPAND ALL

84

TL;DR

GRIS dazzles with evocative visual storytelling and emotional depth, but its abstract ambiguity divides critics—while many praise its poetic exploration of grief, others find it underdeveloped and confusing.

SCORE DISTRIBUTION FOR STORY

Story Score

84

Positive Reviews (80-100)

89%

Mixed Reviews (50-79)

11%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the story and narrative.

The majority of critics praised GRIS for its evocative, abstract storytelling and emotional resonance, highlighting its ability to convey complex themes through visual and auditory design. Many reviewers emphasized the game’s use of symbolism, metaphor, and environmental storytelling to explore grief, loss, and recovery without relying on dialogue or text. IGN noted that the game “explores complex themes of loss and grief through a visually arresting world and affecting orchestral score,” while GameSpot described it as a tale of “palpable feelings of loss and melancholy.” Critics like Nintendo Life and The Sydney Morning Herald appreciated its poetic approach, with the latter calling it a “powerful allegory for depression” that mirrors human struggles through the protagonist’s journey. The game’s emphasis on player interpretation—such as GameGrin’s observation of metaphors hinting at personal loss or Nintendojo’s mention of an “ambiguous and emotional narrative”—was frequently lauded as a strength, allowing players to project their own experiences onto the story. However, some critics found the narrative too vague or underdeveloped, arguing that its abstract nature limited its emotional impact. Guardian criticized the story for lacking specificity, stating it “has little to say beyond ‘being sad is sad,’” while PC Gamer noted that the focus on beauty over darker aspects of grief diminished its depth. VideoGamer called the narrative “simplistic” and “uninspired,” and ZTGD admitted confusion, saying they “had no idea what the game was about.” Others, like EGM, felt the explicit storytelling felt “common” and lacking in emotional nuance, while Riot Pixels acknowledged the open-ended nature but suggested it might leave some players disconnected. These critiques often centered on the trade-off between abstraction and clarity, with some reviewers feeling the story’s ambiguity sacrificed narrative cohesion for artistic expression. Despite these criticisms, the overall consensus among critics was overwhelmingly positive, with most recognizing GRIS as a poignant and visually stunning exploration of emotional struggles. While a few found its minimalism lacking, the majority celebrated its ability to evoke empathy through symbolism and atmosphere. IGN and GameSpot highlighted its emotional depth, while DualShockers praised its “deep and emotional story of a troubled young woman’s journey.” Even critics who noted flaws, like TheXboxHub’s mention of “loose storytelling,” acknowledged the game’s capacity to resonate on a personal level. The balance between ambiguity and interpretation allowed GRIS to feel both universal and intimate, making it a standout example of how games can convey complex emotions without words. As GameOver.gr noted, its focus on “personal loss and struggles through symbolism” resonated emotionally, reinforcing the game’s success as an artful, if intentionally enigmatic, narrative experience.

TL;DR

story and narrative

GRIS dazzles with evocative visual storytelling and emotional depth, but its abstract ambiguity divides critics—while many praise its poetic exploration of grief, others find it underdeveloped and confusing.

74

TL;DR

GRIS enchants with intuitive platforming and emotional storytelling but faces criticism for minimal challenge and repetitive puzzles, dividing fans between its artistic beauty and lack of depth.

SCORE DISTRIBUTION FOR GAMEPLAY

Gameplay Score

74

Positive Reviews (80-100)

36%

Mixed Reviews (50-79)

62%

Negative Reviews (0-49)

2%

Based on analyzing reviews that specifically scored or critiqued the gameplay mechanics.

The gameplay of GRIS receives praise for its elegant mechanics, emotional storytelling, and atmospheric design. Many critics highlight its focus on exploration, intuitive platforming, and the gradual unlocking of abilities that enhance the protagonist’s interaction with the world. For instance, PC Gamer lauds the “sensory pleasure” and smooth movements, while GameSpot notes how the gameplay draws players deeper into the world through exploration and evolving mechanics. The integration of emotional narrative is also celebrated, with DualShockers emphasizing that puzzles and platforming challenges are tied to the game’s thematic depth. Critics like The Digital Fix and Nintendo Life commend the satisfying platforming and gravity mechanics, while Worth Playing praises the “excellent designs” of puzzles that encourage creative problem-solving. The game’s ability to balance simplicity with expressive artistry is a recurring positive, as noted by Atomix, which describes its mechanics as “fresh and coherent.” However, several critics find the gameplay lacking in complexity and challenge. Multiple reviews, including those from Metro GameCentral (calling it “shallow and simplistic”) and IGN (noting “basic level design” and “minor frustrations”), criticize the repetitive puzzle structures and minimal difficulty progression. GameSpew points to “heavy and floaty controls” and frustrating sections like disappearing platforms, while PlayStation Universe highlights pacing issues in boss encounters. The lack of meaningful agency and backtracking is another recurring complaint, as seen in God is a Geek’s critique of Metroidvania elements and PC Invasion’s observation that the game “becomes more involved” later but starts with limited depth. Critics like USgamer and 3DJuegos also note that the mechanics feel underdeveloped, with platforming and puzzles failing to innovate beyond initial concepts. Overall, the consensus leans toward a balanced view: while GRIS is widely appreciated for its artistic vision, emotional resonance, and smooth gameplay, many critics feel it prioritizes aesthetics over substantive challenge. The game’s simplicity and focus on exploration resonate with those who value its narrative and visual style, as seen in The Sydney Morning Herald’s emphasis on “mechanically uncomplicated” design, but others, like IGN and Metro GameCentral, find it lacking in depth. Despite this divide, the majority agree that GRIS succeeds as a meditative experience where gameplay serves as a vehicle for its emotional storytelling, with PC Invasion noting its “intimate and remarkable” design and GameGrin praising its “tight platforming.” The game’s ability to evolve mechanically over time, as highlighted by DarkStation and Worth Playing, suggests that while it may not appeal to all, it offers a rewarding journey for those who appreciate its unique approach.

TL;DR

gameplay mechanics

GRIS enchants with intuitive platforming and emotional storytelling but faces criticism for minimal challenge and repetitive puzzles, dividing fans between its artistic beauty and lack of depth.

96

TL;DR

GRIS’s watercolor visuals and evolving palette masterfully mirror its emotional journey, hailed as a breathtaking art-game masterpiece with near-universal acclaim for its dreamlike beauty and narrative depth—minor critiques about clarity or minimalism pale against its stunning, hand-drawn allure.

SCORE DISTRIBUTION FOR VISUALS

Visual Score

96

Positive Reviews (80-100)

100%

Mixed Reviews (50-79)

0%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the graphics and visual design.

The graphics and visual design of GRIS have been universally celebrated as a masterful achievement, with critics consistently highlighting its breathtaking watercolor aesthetics, hand-drawn artistry, and emotional storytelling through visuals. The game’s evolving color palette—starting in monochrome and gradually exploding into vibrant hues—has been praised for mirroring the protagonist’s emotional journey, creating a "living painting experience" (Nintenderos) and a "world that transforms structurally and visually" (NintendoWorldReport). Critics like AusGamers and TheXboxHub lauded its dreamlike quality, with TheXboxHub noting how minimalist environments "tie to stages of grief," while Forbes described the watercolor skies, luminescent caverns, and radiant flora as "each frame a work of art." The hand-drawn animation, such as "fluid and elegant movements" (Easy Allies) and "meticulously crafted landscapes" (DarkStation), further enhances its immersive, painterly charm. Many critics emphasized how the visuals are not just beautiful but integral to gameplay and narrative, with GameSpew calling it a "stunning piece of art" and IGN noting its "living watercolor illustration" that captivates from start to finish. While the overwhelming consensus is overwhelmingly positive, a few critics noted minor drawbacks. VideoGamer mentioned occasional confusion between foreground and background due to the equal emphasis on beauty in both layers, which could slightly detract from clarity. Push Square described the visuals as "minimalistic with limited colors," which some might interpret as a trade-off for its artistic focus. However, these critiques are rare and often framed within broader praise. For instance, Push Square acknowledged the hand-crafted animation, while VideoGamer still praised the "anime-like flow" and "vibrant colors." These points highlight that while the game’s stylized approach may not appeal to all, its artistic vision remains largely uncontested. The overall consensus among critics is that GRIS represents a near-perfect synthesis of art and gameplay, with its visual design hailed as a masterpiece. Over 90% of reviewers emphasized its stunning aesthetics, with GameStar noting how "the hand-drawn watercolor visuals become more stunning with each color added," and Destructoid calling it "among the best-looking games in recent years." The game’s ability to blend surreal environments—like "surreal yet familiar" worlds (ZTGD) or "jaw-droppingly gorgeous art style" (Switch Player)—with emotional depth has cemented its status as a landmark title. Critics like Game Informer and Worth Playing underscored how the visuals are not just decorative but essential to the narrative, creating an experience that feels both intimate and expansive. In essence, GRIS is widely regarded as a visual triumph, with its watercolor-inspired design leaving an indelible mark on players and critics alike.

TL;DR

graphics and visual design

GRIS’s watercolor visuals and evolving palette masterfully mirror its emotional journey, hailed as a breathtaking art-game masterpiece with near-universal acclaim for its dreamlike beauty and narrative depth—minor critiques about clarity or minimalism pale against its stunning, hand-drawn allure.

90

TL;DR

Critics rave about Gris's haunting, emotionally charged soundtrack, praising its orchestral elegance, atmospheric cohesion, and dynamic interplay with gameplay to craft an immersive, tear-jerking experience—though a few note its melancholic tone may not resonate with all.

SCORE DISTRIBUTION FOR SOUND DESIGN

Sound Score

90

Positive Reviews (80-100)

100%

Mixed Reviews (50-79)

0%

Negative Reviews (0-49)

0%

Based on analyzing reviews that specifically scored or critiqued the music and sound design.

The critical reception of Gris’s sound design and music is overwhelmingly positive, with reviewers consistently praising its emotional depth, atmospheric cohesion, and technical excellence. Multiple critics highlight the soundtrack’s ability to mirror the game’s narrative and visual themes, creating a deeply immersive experience. For instance, Nintenderos and IGN commend Berlinist’s melancholic yet elegant orchestral score, which enhances the protagonist’s emotional journey. Screen Rant emphasizes how the music and visuals work in tandem to evoke profound feelings without dialogue, while CGMagazine notes the “soothing and sombre” tones that align with the game’s tranquil gameplay. BaziCenter and GameGrin praise the evolving ambient soundscape, which transitions from loneliness to immersive choir-driven moments, and GameSpot describes the score as “melancholic” yet impactful. The music is frequently lauded for its dynamic interplay with player actions, as noted by PlayStation Universe, which calls it a “character itself,” and The Digital Fix, who highlights how the soundtrack swells in sync with the journey. These elements collectively create an auditory experience that feels both intimate and expansive. While the majority of reviews are effusive, there are minimal criticisms or reservations about Gris’s sound design and music. Most critics focus on its strengths rather than flaws, suggesting that the score’s emotional resonance and technical execution leave little room for critique. However, a few reviewers note that the soundtrack’s melancholic tone might not appeal to all players—Push Square mentions the “suitably melancholic” nature of the music, which could feel repetitive or overly somber for some. Additionally, Wccftech and GameStar acknowledge the dynamic range of the score but imply that its effectiveness hinges on the player’s emotional engagement with the game’s themes. These points are minor and do not detract from the overall acclaim, as the consensus remains that the music is a cornerstone of Gris’s success. The overwhelming consensus among critics is that Gris’s sound design and music are exceptional, integral to its identity as a narrative-driven art game. IGN, Game Informer, and Forbes all highlight the score’s ability to evoke complex emotions, with Forbes calling it “phenomenal” for its transitions between peaceful piano tracks and intense orchestral pieces. Nintendo Life and DarkStation praise the soundtrack’s haunting and empowering qualities, while DualShockers and TheXboxHub emphasize how the music guides players through the story without dialogue. The adaptability of the score—whether through ambient textures, choir-driven crescendos, or classical instrumentation—is repeatedly cited as a defining feature. Critics like GameWatcher and Worth Playing note that the music not only complements the visuals but also enhances immersion, making it one of the standout elements of the game. Ultimately, Gris’s sound design is celebrated as a masterclass in emotional storytelling through audio, solidifying its place as a benchmark for indie games.

TL;DR

music and sound design

Critics rave about Gris's haunting, emotionally charged soundtrack, praising its orchestral elegance, atmospheric cohesion, and dynamic interplay with gameplay to craft an immersive, tear-jerking experience—though a few note its melancholic tone may not resonate with all.

NA

Summary unavailable

TL;DR

voice acting

Description unavailable

NA

Summary unavailable

TL;DR

technical performance

Description unavailable

67

TL;DR

Breathtaking artistry and emotional depth make GRIS worth revisiting, but its short runtime and minimal replay mechanics leave little incentive for most.

SCORE DISTRIBUTION FOR REPLAY VALUE

Replay Score

67

Positive Reviews (80-100)

15%

Mixed Reviews (50-79)

82%

Negative Reviews (0-49)

3%

Based on analyzing reviews that specifically scored or critiqued the replay value.

The majority of reviewers acknowledge that GRIS offers a compelling, albeit brief, experience that encourages replay for its artistic and emotional depth. Critics like 3DJuegos, Everyeye.it, and DualShockers highlight the game’s hidden secrets, collectibles, and layered storytelling as incentives to revisit, emphasizing how its visual beauty and narrative resonance make repeated playthroughs appealing. PC Invasion and Washington Post note that the emotionally resonant ending and optional mementos create a sense of curiosity, while New Game Network and Nintendo Life suggest that the game’s charm and aesthetic quality justify revisiting it for personal reflection or appreciation. Even Atomix and CGMagazine praise the open-ended story and exploration as reasons to engage with the game multiple times, despite its short length. However, several critics point out significant limitations in replay value due to GRIS’s brevity and linear structure. PlayStation Universe and Game Revolution criticize the game’s three-hour runtime as too short to justify repeated playthroughs, while PC Gamer and Metro GameCentral argue that the lack of branching paths or meaningful collectibles diminishes incentive for revisiting. Destructoid and Worth Playing acknowledge optional challenges and hidden content but note that these elements are minimal compared to the game’s core experience. Additionally, Twinfinite and Impulsegamer suggest that the game’s simplicity and lack of substantial gameplay mechanics may leave some players unsatisfied with its replayability, particularly those seeking deeper engagement or challenge. Overall, critics agree that GRIS is not a game designed for high replay value but rather for a singular, immersive experience. While Destructoid, New Game Network, and Nintendo WorldReport highlight the modest collectibles and chapters option as enough to warrant a second playthrough, others like Forbes and Screen Rant argue that its short duration and focus on emotional storytelling make it more of a one-time experience. The consensus leans toward GRIS being a beautifully crafted, introspective game that resonates more through its artistry than through repeated gameplay, with its replayability largely dependent on individual appreciation for its themes and aesthetics. PC Invasion and Worth Playing encapsulate this duality, noting that while the game’s brevity may limit its appeal to some, its impact ensures it remains memorable enough for those who connect with its vision.

TL;DR

replay value

Breathtaking artistry and emotional depth make GRIS worth revisiting, but its short runtime and minimal replay mechanics leave little incentive for most.

Overall verdict

Overall Verdict

83

MONSTER

Star Icon

OVERALL SCORE DISTRIBUTION

Monster Score

83

Positive Reviews (80-100)

88%

Mixed Reviews (50-79)

12%

Negative Reviews (0-49)

0%

Based on analyzing all available reviews that scored and critiqued the game.

The overall verdict of GRIS is overwhelmingly positive, with critics consistently praising its artistic and emotional depth. Many reviewers highlight its stunning visual design, immersive soundtrack, and evocative storytelling as standout features. For instance, Nintendo Life calls it a "masterpiece" and "emotional interactive art," while TheXboxHub describes it as a "meticulously crafted platformer with stunning art and music." The game’s ability to convey themes of grief and recovery through its minimalist narrative and vibrant, evolving environments is frequently lauded. Forbes emphasizes its "gorgeous puzzle-platformer" qualities, noting the "phenomenal score" and "powerful yet subtle message," while GameGrin calls it an "utterly captivating and moving experience." The combination of artistry and emotional resonance creates a memorable journey that resonates with many critics, even those who acknowledge its gameplay limitations. However, several reviewers point to the game’s shortcomings in terms of gameplay mechanics and structure. VideoGamer criticizes it as "largely dull" despite its elegant visuals, while USgamer and ZTGD argue that the platforming feels average and the puzzles lack depth, making it feel more like a "museum piece" than an engaging experience. PC Gamer notes that the game’s focus on aesthetics may come at the expense of emotional complexity, stating it "elegant but detached" in its portrayal of grief. Others, like EGM, mention explicit storytelling and a lack of emotional depth, while Screen Rant points to its short length and limited replay value. Even God is a Geek acknowledges that gameplay missteps prevent it from being "something special," though they still recognize its artistic merits. These critiques often center on the game’s balance between artistry and interactivity, with some feeling it prioritizes style over substance. Despite these criticisms, the majority of critics agree that GRIS is a remarkable and worthwhile experience. The consensus leans heavily toward admiration for its visual and auditory craftsmanship, with many calling it a modern masterpiece. PlayGround.ru gives it a perfect score, while Atomix praises it as a "masterpiece that transcends traditional game ratings." Even critics who note flaws, such as IGN (which mentions "basic level design") or The Sydney Morning Herald (which acknowledges "flaws in gameplay"), ultimately recommend the game for its emotional impact and artistic vision. The game’s ability to blend beauty with narrative depth has left a lasting impression on reviewers, with Areajugones stating it "transcends traditional gameplay conventions" and Hardcore Gamer calling it "one of this year's masterpieces." While not without its imperfections, GRIS is widely celebrated as a unique and powerful work that prioritizes artistry over conventional gaming mechanics.

TL;DR

GRIS is a breathtaking, emotionally resonant masterpiece praised for its stunning art and music, though its minimal gameplay and shallow mechanics leave some wanting more—yet its artistic vision cements it as a modern classic.

83

MONSTER

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Reviews

159 reviews found

100

DarkStation

Nintendo Switch

Dec 13, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

Gris is a genuine masterpiece that combines a minimalist story, stunning visuals, and emotionally resonant music. It is a gem of a work that deserves attention.


100

PlayGround.ru

PC

Feb 5, 2019

AI-generated summary • May contain inaccuracies • See full review for precise details

Enthusiastic final verdict with a perfect score of 10, expressing joy and celebration.


100

We Got This Covered

Nintendo Switch

Dec 13, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

GRIS is praised as a perfectly designed puzzle-platformer that takes players on a journey of colorful catharsis, offering surprises and a strong experience from start to finish.

Read full review

Full review

100

Digitally Downloaded

Nintendo Switch

Dec 13, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

Gris is a powerful and impactful game that takes players on a journey through depression, with stunning visuals and a haunting score.

Read full review

Full review

100

GamingTrend

PC

Dec 13, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

Gris is an incredible achievement that can change the way players think about the medium, deserving a try despite its low difficulty.

Read full review

Full review

100

NintendoWorldReport

Nintendo Switch

Dec 13, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

GRIS is a powerful and worthwhile title that deserves to be played by everyone. It provides joy, entertainment, and suggests that recovery, normalcy, and happiness are possible.

Read full review

Full review

100

The Indie Game Website

PC

Jan 13, 2019

AI-generated summary • May contain inaccuracies • See full review for precise details

One of the year's very best games, a benchmark for similar games to come.

Read full review

Full review

100

Screen Rant

Nintendo Switch

Dec 20, 2018

AI-generated summary • May contain inaccuracies • See full review for precise details

GRIS is a masterpiece in visualization and atmospheric storytelling, but its short length and lack of replay value may not appeal to everyone.

Read full review

Full review

100

TheXboxHub

Xbox Series X

Jan 30, 2023

AI-generated summary • May contain inaccuracies • See full review for precise details

A meticulously crafted platformer with stunning art and music, offering a frictionless experience with a feather-light storytelling approach, despite not introducing new gameplay elements.

Read full review

Full review
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