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MONSTER
In Godhood, players create their own religion by tending to their flock of disciples as a young god. Set in ancient lands and viewed from an isometric perspective, the player’s followers cannot be directly controlled but are influenced by the choices and direction of their god. From selecting different virtues and vices, to building monuments and nurturing powerful prophets, the options available to newborn gods, to shape and lead, are plentiful. Conflict is inevitable, and through ritual combat, players will be able to challenge rival deities and their followers who dare to contest their claim to power and glory!
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