81
MONSTER
Dungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits - Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package. Just as in the arcades, up to four players will select their character class before doing battle against the mythical beasts from the Dungeons and Dragons’ universe with a mix of melee, range and magic attacks.Key FeaturesGGPO Enhanced Online With Drop-in/Drop-out Co-Op Play: Community-trusted GGPO powers a smooth online experience that allows up to four players to drop in or out of games in progress at will. Classic Arcade Gameplay with a New Twist: Players can enjoy the original arcade modes or mix up the gameplay with House Rules that can completely alter the experience. Some examples of House Rules: Unbreakable - Equipable items have infinite durability. Never worry about breakage again! Enemy Rush - Fight against time in this special Time Attack Mode. Start the game clock with 30 seconds and increase the clock with each enemy you kill! Make it Rain – Get rich quick! Enemies and chests drop tons of gold! Challenge System: A newly introduced RPG-like system that fits on top of the existing games and provides a myriad of challenges for players to complete. Players can level up and obtain Vault Coins to be used in the Vault. The Vault: A treasure trove of unlockables and gameplay loot can be purchased with Vault Coins earned via the Challenge System. Character Visualizer: This UI visualizer tracks which characters the players and their friends most often use. Players can utilize the tool to create a more balanced multiplayer dungeon crew, or to see which under-used characters they should try out next. Leaderboards & Connected Arcade: Players can track how they stack up against their friends through leaderboards, as well as view a full breakdown of gameplay related stats.
Game analysis
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Reviews
9 reviews found90
AtomicGamer
Jun 24, 2013
This is an arcade revival done right, and even if my memories of the games were a little more idealized than reality, the games are still a blast to play and this is now by far the best way to play them.
90
Eurogamer Germany
Jun 22, 2013
Summary and quote unavailable.
88
ZTGD
Jun 19, 2013
It’s rather impressive for a couple of arcade games from the 90s. With the extra challenges, multiple paths and endings in place, players can replay several times and still have a great experience. I highly suggest Chronicles of Mystara. Review copy of game provided by publisher.
85
RPG Fan
Jul 2, 2013
I had never played these games before, and it's possible that those darn kids we all hear about these days might not enjoy the decidedly retro gameplay and so-bad-it's-good translation. On the other hand, if you've got an eye for classics that have aged better than fine wine and been given the premium porting treatment, I see no way you could go wrong picking this one up.
83
IGN
Jun 27, 2013
Smoothed-out, cleaned-up visuals are on by default, though you can do everything from toggling full widescreen to turning on artificial scan lines, simulating the interlacing of the coin-op cabinet’s CRT monitor. Heck, there’s even an off-center meta view, as if you were physically back in the arcade standing in front of the machine. Verdict Chronicles of Mystara’s long-awaited English-language home debut has been handled with great care, bringing us an experience that’s virtually identical to the arcades and successfully tugging at nostalgic heartstrings.
80
Armchair Empire
Jun 26, 2013
Summary and quote unavailable.
78
Game Informer
Jun 24, 2013
Nonetheless, flashes of brilliance are in evidence throughout these Dungeons & Dragons adventures, and both games were far enough ahead of their time to hold up to scrutiny. Four friends could have a great time blasting through both games in an extended evening get-together.
74
Gaming Nexus
Jul 2, 2013
Summary and quote unavailable.
64
GameStar
Jul 8, 2013
Summary and quote unavailable.