84
MONSTER
Game analysis
Monster Scorecard
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Reviews
17 reviews found100
The A.V. Club
Nov 10, 2014
Summary and quote unavailable.
90
PC Invasion
Oct 4, 2014
Summary and quote unavailable.
90
CGMagazine
Oct 3, 2014
Summary and quote unavailable.
90
IncGamers
Oct 4, 2014
Summary and quote unavailable.
90
GameTrailers
Oct 10, 2014
Crown of the Ivory King is exhausting, but at the end of it all, the predominant emotion swelling inside of us was sadness. We wanted more: one more boss fight, one more tucked-away room – not because the DLC is lacking, but because we didn’t want to leave.
90
Digitally Downloaded
Oct 10, 2014
Setting aside, enemies are less inventive than the ones found in Old Iron King. By now veterans of the game will know what to expect from each critter that is thrown at them.
90
GameSpot
Oct 8, 2014
The lethal and regal presence of the king's phantomlike tigers makes for a welcome change of pace. Crown of the Ivory King is a melancholic victory lap in the only way a Dark Souls game can present a finale.
90
Digital Trends
Nov 25, 2014
Dark Souls II desperately needed Ivory King's detailed frozen wasteland.” - Gorgeous snowy aesthetic - Complex level design - Most fun and challenging encounters in series - Nonlinear areas encourage exploration - The path forward is sometimes unclear Dark Souls II desperately needed Crown of the Ivory King‘s frozen wasteland.
82
Digital Chumps
Oct 4, 2014
Paired with Crown of the Sunken King and Crown of the Old Iron King, it's enough to wish From Software could extend Dark Souls II's life with interminable rounds of additional content. Snow levels have a qualified reverence in gaming culture.
80
DarkStation
Oct 8, 2014
While my challenge seeking heart and likely inexhaustible patience were hoping for our reward to be a secret new area, an Ultimate Boss or heck, a minor change to the ambiguous ending to Dark Souls II’s main story, Crown of the Ivory King was not just a delicious (and at times bitter) cake to go through, but it also provided me with a cherry top that was clear interpretation of what our player character was able to ultimately accomplish.